Malachi Joseph card deck Flashcards

1
Q

Accessibility

A

the quality of being able to be reached or entered.

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2
Q

Aggregator

A

a website or program that collects related items of content and displays them or links to them.

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3
Q

Ajax

A

a Greek hero of the Trojan war, son of Telamon, king of Salamis. He was proverbial for his size and strength.

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4
Q

Amplification rate

A

ratio of social shares per post to the number of overall followers.

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5
Q

Applause rate

A

ratio of social shares per post to the number of overall followers.

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6
Q

Avatar

A

an icon or figure representing a particular person in video games, internet forums, etc..

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7
Q

Blog

A

a regularly updated website or web page, typically one run by an individual or small group, that is written in an informal or conversational style.

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8
Q

Contributor

A

a causal factor in the existence or occurrence of something.

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9
Q

Conversation rate

A

is an equation that online advertisers and marketers use to compare the total number of visitors to a website to the number that become paying customers, subscribers or users.

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10
Q

Dashboard

A

the panel facing the driver of a vehicle or the pilot of an aircraft, containing instruments and controls.

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11
Q

Distribution

A

the frequency of occurrence or the natural geographic range or place where any item or category of items occurs:

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12
Q

Exposure

A

presentation to view, especially in an open or public manner:

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13
Q

Freemium

A

Freemium, a portmanteau of the words “free”

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14
Q

Frequency

A

the rate at which something occurs or is repeated over a particular period of time or in a given sample.

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15
Q

Hashtag

A

a word or phrase preceded by a hash sign (#), used on social media websites and applications, especially Twitter, to identify digital content on a specific topic.

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16
Q

Immediacy

A

the quality of bringing one into direct and instant involvement with something, giving rise to a sense of urgency or excitement.

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17
Q

Impression

A

an idea, feeling, or opinion about something or someone, especially one formed without conscious thought or on the basis of little evidence.

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18
Q

Influencer

A

a person or thing that influences another.

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19
Q

Instant messaging

A

a message sent via the internet that appears on the recipient’s screen as soon as it is transmitted.

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20
Q

JavaScript

A

an object-oriented computer programming language commonly used to create interactive effects within web browsers.

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21
Q

live chat

A

Live chat (live support) is technology that provides companies with a way to interact with users when they visit an organization’s media properties. Live chat is typically implemented through code that is inserted on selected pages of a website and organizations can decide which pages to make live chat available.

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22
Q

Live streaming

A

transmit or receive live video and audio coverage of over the internet.

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23
Q

Mashup

A

a recording created by digitally combining and synchronizing instrumental tracks with vocal tracks from two or more different songs.

24
Q

Metadata

A

a set of data that describes and gives information about other data.

25
Q

Microblog

A

a social media site to which a user makes short, frequent posts.

26
Q

Nested comments

A

Nested comments are usually a sign that you are using comments wrong. The most common example is commented-out code that contains comments itself,

27
Q

Participant

A

a person who takes part in something.

28
Q

Permanence

A

the state or quality of lasting or remaining unchanged indefinitely.

29
Q

Podcast

A

a digital audio file made available on the internet for downloading to a computer or mobile device, typically available as a series, new installments of which can be received by subscribers automatically.

30
Q

Reach

A

stretch out an arm in a specified direction in order to touch or grasp something.

31
Q

Semantic Web

A

a proposed development of the World Wide Web in which data in web pages is structured and tagged in such a way that it can be read directly by computers.

32
Q

Sentiment

A

a view of or attitude toward a situation or event; an opinion.

33
Q

Sharer

A

a part or portion of a larger amount which is divided among a number of people, or to which a number of people contribute.

34
Q

SMS gateway

A

Short Message Service (SMS) gateway is a mechanism by which SMS messages are sent and received.

35
Q

Social bookmarking

A

is a centralized online service which allows users to add, annotate, edit, and share bookmarks of web documents. Many online bookmark management services have launched since 1996; Delicious, founded in 2003, popularized the terms “social bookmarking” and “tagging”.

36
Q

Social collaboration

A

Social collaboration refers to processes that help multiple people or groups interact and share information to achieve common goals. Such processes find their ‘natural’ environment on the Internet, where collaboration and social dissemination of information are made easier by current innovations and the proliferation of the web.

37
Q

Social commerce

A

Social commerce is the use of networking websites such as Facebook, Instagram, and Twitter as vehicles to promote and sell products and services

38
Q

Social entertainment

A

Online social entertainment blends entertaining interactive functionality and content including live video streaming, video chat communications, multi-player gaming, music and videos streaming, with social networking service such as social graph management, forums, reviews, ratings, and geo-location options.

39
Q

Social games

A

A social game may refer to tabletop, other face-to-face indoor or outdoor games, or video games that allow or require social interaction between players as opposed to games played in solitude, games played at tournaments or competitions or games played for money. Types of social games can include:

40
Q

Social Media

A

websites and applications that enable users to create and share content or to participate in social networking.

41
Q

Social media publishing

A

the occupation, business, or activity of preparing and issuing books, journals, and other material for sale.

42
Q

Social networks

A

a dedicated website or other application which enables users to communicate with each other by posting information, comments, messages, images, etc.

43
Q

Spectator

A

a dedicated website or other application which enables users to communicate with each other by posting information, comments, messages, images, etc.

44
Q

Streaming

A

a method of transmitting or receiving data (especially video and audio material) over a computer network as a steady, continuous flow, allowing playback to start while the rest of the data is still being received.

45
Q

tags

A

a label attached to someone or something for the purpose of identification or to give other information.

46
Q

Test Messaging

A

an electronic communication sent and received by mobile phone.

47
Q

Traditional Media

A

Traditional media constitutes a set of media covering media channels such as television, newspapers, radio, and magazines.

48
Q

(UGS) user generated content

A

User-generated content, or UGC for short, is any content that has been created and published by unpaid contributors. Often, those contributors are fans who promote a brand instead of the brand promoting itself. UCG can be content of any type, including blogs, website pages, images, social media posts, and testimonials.

49
Q

Video conferencing

A

telecommunication in the form of a videoconference.

50
Q

Viral

A

of the nature of, caused by, or relating to a virus or viruses.

51
Q

Virtual world

A

Virtual world. A virtual world is a computer-based simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others.

52
Q

Voice Over IP

A

Voice over Internet Protocol (VoIP), also called IP telephony, is a method and group of technologies for the delivery of voice communications and multimedia sessions over Internet Protocol (IP) networks, such as the Internet.

53
Q

Web 2.0

A

the second stage of development of the World Wide Web, characterized especially by the change from static web pages to dynamic or user-generated content and the growth of social media.

54
Q

Web feed

A

A web feed is a document (often XML-based) whose discrete content items include web links to the source of the content. News websites and blogs are common sources for web feeds, but feeds are also used to deliver structured information ranging from weather data to search results. Common web feed formats are: Atom; JSON Feed; RSS

55
Q

Webcast

A

a video broadcast of an event transmitted over the internet.

56
Q

XML – Extensible Markup

A

The definition of XML (Extensible Markup Language) is a text-based format used to share data on the World Wide Web, intranets, and elsewhere.