Elijah N. Lesson 1 Vocab Flashcards

1
Q

Accessibility

A

the ease of obtaining the tools needed to publish content

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2
Q

Aggregator

A

a web browser or application that collects syndicated content into a single location

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3
Q

Ajax

A

a programming methodology for the Web that enables Web application to interact with user

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4
Q

Amplification rate

A

the number of shares per post on a social media channel

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5
Q

Applause rate

A

the number of likes per post on a social media channel

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6
Q

Avatar

A

an online representation of a user

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7
Q

Blog

A

a collection of entries posted on a web site in reverse chronological order

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8
Q

Contributor

A

a social media user who creates original content

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9
Q

Conversation rate

A

the number of comments per post on a social media channel

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10
Q

Dashboard

A

a web page made up of a collection of panels that present different information

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11
Q

Distribution

A

the potential audience for a piece of content

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12
Q

Exposure

A

the number of places a particular content is made available

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13
Q

Freemium

A

when a game or software is provided for free with limited features and additional features cost money

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14
Q

Frequency

A

the number of times within a certain period that a particular content item is published in the media

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15
Q

Hashtag

A

a keyword tag that uses a hash symbol as a prefix

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16
Q

Immediacy

A

indicates how fast content is created and distributed

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17
Q

Impression

A

the number of times a piece of content is displayed

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18
Q

Influencer

A

a social media user who has the power to sway or persuade others

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19
Q

Instant messaging

A

program or mobile app that allows real-time or delayed communication

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20
Q

JavaScript

A

a programming language used on Web pages to make them interactive

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21
Q

Live chat

A

program or mobile app that allows real-time communication between online users

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22
Q

Live streaming

A

the process of broadcasting live video or audio over the internet to an audience

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23
Q

Mashup

A

a web page that integrates content and scripts from multiple web sites to create new applications

24
Q

Metadata

A

information that describes other data

25
Q

Microblog

A

a blog that only allows users to send brief messages

26
Q

Nested comments

A

replies to individual comments and are posted directly under that comment

27
Q

Participant

A

someone who often responds to the social media content posted by others

28
Q

Permanence

A

refers to how long the content exist or can be accessed

29
Q

Podcast

A

a syndicated audio or video digital media file that a user can download to a computer or portable media player

30
Q

Reach

A

audience size

31
Q

Semantic Web

A

web applications that can contextualize data as they process it

32
Q

Sentiment

A

the emotion behind a social media interaction

33
Q

Sharer

A

someone who views and shares content on social media sites

34
Q

SMS gateway

A

services that allow you to send text messages via an instant messaging service

35
Q

Social bookmarking

A

allows users to save, organize, manage and share links to Web sites

36
Q

Social collaboration

A

services that allow user to mange content and links they find on the Internet

37
Q

Social commerce

A

adding social interaction to the process of buying and selling products online

38
Q

Social entertainment

A

virtual worlds and online games that have social features included in them

39
Q

Social games

A

online games that allow users to interact with other players

40
Q

Social Media

A

media in which users can interact with each other

41
Q

Social media publishing

A

services that allow you to create or upload content and interact with the users who read the content

42
Q

Social networks

A

services that group individuals with common interest or goals into specific groups or communities

43
Q

Spectator

A

someone who watches other user’s activities on a social network site but rarely ever participates

44
Q

Streaming

A

sending real-time audio and video from the publisher directly to the viewer’s device

45
Q

Tags

A

descriptions of online content

46
Q

Text Messaging

A

a method of communication in which a user types and sends short messages from a mobile phone to another mobile phone

47
Q

Traditional Media

A

information is only communicated one-way

48
Q

Unstructured data

A

data that does not follow a specific data format

49
Q

UGC) user generated content

A

content generated by users

50
Q

Video conferencing – participants

A

participants can see non-verbal expressions and view visual aids

51
Q

Viral

A

content that get popular quickly

52
Q

Virtual world

A

a simulated environment where multiple users can interact in real time

53
Q

Voice Over IP

A

voice information delivered in a digital form as packets of data using the IP

54
Q

Web 2.0

A

sites that allow two-way communication between the site owner and consumers

55
Q

Web feed

A

a data format for delivering Web content that is frequently updated

56
Q

Webcast

A

a live streaming broadcast

57
Q

XML – Extensible Markup

A

a markup language used to store, describe and share data on the Web