lesson one vocabulary (Aerika McLemore) Flashcards

1
Q

Aggregator

A

Web browser or client application that collects or aggregates syndicated web content into a single location so that users can easily view the content.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Ajax

A

Important programming methodology used to build web 2.0 sites.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Amplification rate

A

The number of shares per post on a social media channel .

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Applause rate

A

The number of likes per post on a social media channel.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Avatar

A

A created or selected image that users use to represent themselves in an environment.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Blog

A

Collection of entries posted on a web site displayed in reverse chronological order .

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Contributor

A

Someone who creates and uploads original content on a social media service.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Conversion rate

A

To change something from one form to another.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Dashboard

A

Web page made up of a collection of panels that present different information.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Distribution

A

How many places a piece of content is made available.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Exposure

A

Measures your potential audience by measuring the number of your followers plus the number of followers for each person who shared your content.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Freemium

A

Pricing model used in virtual worlds , where users can enter for free , but contains additional features users can purchase.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Frequency

A

The number of times within a certain period that a item is published in the media.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Hashtag

A

Type of metadata tag that is used quite often on social media sites to help organize and find content .

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Immediacy

A

How fast content is created and distributed.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Impression

A

Each time a piece of content is displayed.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

Influencer

A

Anyone who has the power to sway or persuade others.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

Instant messaging

A

Fast communication method.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

Javascript

A

Programming language used on web pages to make them interactive.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

Live chat

A

Communication method where user must be online and signed into an application to be able to use it.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

Live streaming

A

Broadcasting live video and/or audio over the internet to an audience.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
22
Q

Mashup

A

Merges content and scripts from multiple web sites to creat new , innovative applications that contain content the individual website authors did not anticipate for their sites.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

Metadata

A

Information that describes other data.

24
Q

Micro blog

A

Like a blog, except it only allows users to send brief messages.

25
Q

Nested comments

A

Replies to individual comments and are posted directly under that comment.

26
Q

Participant

A

Someone who often responds to the social media content posted by others .

27
Q

Permanence

A

How long the content exists or can be accessed.

28
Q

Podcast

A

Syndicated audio or video digital media file that a user can download to a computer or portable media player.

29
Q

Reach

A

Indicates the actual number of unique people who view or otherwise access an article , advertisement or other content.

30
Q

Semantic web

A

Web applications that can contextualize data as they process it.

31
Q

Sentiment

A

Emotion behind a social media interaction.

32
Q

Sharer

A

Someone who views and shares content on social media sites.

33
Q

SMS gateway

A

Services that allow you to send text messages via an instant messaging.

34
Q

Social games

A

Online or mobile app games that allow users to play on their own schedule, but also interact with other game players in some way.

35
Q

Social media

A

Any online service, site or mobile app that allows people to interact and be social.

36
Q

Social media publishing

A

Allows you to create or upload content and interact with the users who read the content.

37
Q

Social networks

A

Services that group individuals with common interests or goals into specific groups or communities.

38
Q

Spectator

A

Someone who watches other users activities on a social networks site, but rarely participates.

39
Q

Streaming

A

Sends real-time audio and video from the publisher via a video cam , webcam, or even a mobile device directly to the viewers computer or mobile device.

40
Q

Tags

A

Keywords, category, names or metadata.

41
Q

Test messaging

A

Method of communication in which a user types and sends short messages from a mobile phone to another mobile phone.

42
Q

Traditional media

A

One-way communication (newspapers, television, radio, etc.)

43
Q

Unstructured data

A

Data that does not follow a specific data format and is hard to organize or label.

44
Q

(UGS) user generated content

A

Allows the consumers to become publishers and create and post their own content on various sites.

45
Q

Video conferencing

A

Visual communication so the participants can see non-verbal expressions and view visual aids such as drawings , graphics or slideshows.

46
Q

Viral

A

Image, video, etc. that gets circulated rapidly through the internet.

47
Q

Virtual world

A

Simulated environment where multiple users can interact in real time.

48
Q

Voice over IP

A

Voice information delivered in digital form as packets of data using the Internet Protocol (IP) instead of the traditional circuit switched lines of the public switched telephone network (PSTN).

49
Q

Web 2.0

A

Web sites that have technologies that allow two-way communication between the site owner and the consumers.

50
Q

Web feed

A

Data format for delivering web content that is frequently updated, such as blog entries and news headlines.

51
Q

Webcast

A

Broadcasting live video and/or audio over the internet to an audience.

52
Q

XML- extensible markup

A

Markup language used to store , describe and share data on the web.

53
Q

Social bookmarking

A

Allow users to save , organize , manage , and share links to web sites and other internet resources.

53
Q

Social collaboration

A

Services that allow users to manage content and links they find on the internet.

53
Q

Social commerce

A

Type of social interaction or engagement is added to the process of buying and selling products online.

53
Q

Social entertainment

A

Virtual worlds and online games that have social features included in them.

54
Q

Accessibility

A

The ease of obtaining the tools needed to publish content on various media platforms .