Technology for teaching & Learning (Day 44) Flashcards
INDUSTRIAL REVOLUTION AND EVOLUTION
- I.R. 1.0-invention of steam engine TRAIN
- I.R. 2.0-Age of science and mass production (discovery of electricity and gasoline) LIGHT BULB
- I.R. 3.0-Digital revolution (computer and cellphone)
- I.R. 4.0 - Interconnectivity (Internet) Cyberspace, Artificial intelligence
TPACK Espoused by Mishra and Koehler (2006).
Technological, Pedagogical, and Content Knowledge
Teacher knowledge in technology
TPACK FRAMEWORK
3 Types of Knowledge;
TPACK
Technological Knowledge
Pedagogical Knowledge
Content Knowledge
3 Types of Knowledge;
TPACK
refers not only on whether you are computer literate but also on knowing what technology is best to use and how they should be utilized in teaching.
Technological Knowledge
3 Types of Knowledge;
TPACK
principles and strategies of teaching and is about the strategies and techniques used in classrooms and other learning situations and environments to ensure curriculum goals are met.
Pedagogical Knowledge
3 Types of Knowledge;
TPACK
refers to how well you know the subject area or topic that you will teach
Content Knowledge
OVERLAPS;
PCK TCK TPKJ TPACK
- Pedagogical Content Knowledge (PCK)
- Technological Content Knowledge (TCK)
- Technological Pedagogical Knowledge (TPKJ
- Technological, Pedagogical, and Content Knowledge (TPACK)
OVERLAPS;
PCK TCK TPKJ TPACK
knowing what teaching approaches fit the content and expectations of the subject
Pedagogical Content Knowledge (PCK)
OVERLAPS;
PCK TCK TPKJ TPACK
interpreting your curriculum through a technology lens and to consider the impact of technology on what is changing in your curriculum area.
Technological Content Knowledge (TCK)
OVERLAPS;
PCK TCK TPKJ TPACK
special pedagogical considerations for using technology within your teaching strategies or considering new pedagogical approaches afforded by the qualities of software
Technological Pedagogical Knowledge (TPKJ
OVERLAPS;
PCK TCK TPKJ TPACK
way of describing how technology pedagogy and content fit together to enable powerful learning.
Technological, Pedagogical, and Content Knowledge (TPACK)
SAMR Model is a neat model developed by
Dr. Ruben Puentedura
as a way for educators to evaluate the incorporation of technology into their teaching.
SAMR Model
By reflecting upon your teaching and the technology that you use, SAMR helps educators to design and implement better ___________ incorporating that technology.
learning activities
SAMR model has 4 stages and is split into two;
ET
- ENHANCEMEN
- TRANSFORMATION
SAMR model has 4 stages and is split into two;
ET
ENHANCEMENT - the technology is merely a REPLACEMENT for an analogue activity with varying degrees of improvement. out technology
VENHANCEMENT
SAMR model has 4 stages and is split into two;
ET
where the REAL LEARNING happens. The technology allows for significant changes in the task and ultimately new forms of tasks which would not have been possible with the old analogue process.
TRANSFORMATION
This is where technology is used as a DIRECT SUBSTITUTE for what you might already do, without functional change. MICROSOFT
Ex. Writing an essay using a pen vs. Writing an essay using computers
Substitution
. Augmentation This is where technology is used as a DIRECT tool SUBSTITUTE, WITH FUNCTIONAL IMPROVEMENT. The task is just the same but the technology is allowed for some technical improvement
GOOGLE DOCS
Ex. Like instead of writing essay to your paper, you may use google docs. The task may just be the same but the unique features of the collaborative technology provide functional improvements such as commenting, add ons, etc.
Augmentation
Technology allows you to significantly redesign the task
Ex. Instead of simply writing an essay, the student can publish his essay through WORD PRESS and the teacher is not the only audience, but the whole world who have internet. This means that your writing is published globally.
UNIQUE
Modification
was developed by Heinrich and Molenda in 1999
ASSURE MODEL
instructional framework or rule that instructors can use to create lesson plans which coordinate the utilization of innovation of technology and media.
ASSURE MODEL
ASSURE MODEL;
- Analyze Learners
- State Objectives
- Select Methods, Media, and Materials
- Utilize Methods, Media, and Materials
- Require Learner Participation
6.Evaluate and Revise
ASSURE MODEL;
get a clear picture of the learners’ learning styles, age level, interests or preferences, background, special needs, and cultural diversity.
Analyze Learners
ASSURE MODEL;
known as the learning outcome, this statement describes what the learner would be able to perform as a result of the instruction.
State Objectives
ASSURE MODEL;
the teacher has to decide which strategy, materials or technology would be best considering the learners and the desired learning outcomes.
Select Methods, Media, and Materials