Schema theory Flashcards

1
Q

Schema

A

The idea that an athlete develops a set of generalised movements that can be adapted/ refined to deal with a new situation

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2
Q

Details about schema

A

There are no individualised plans for every motor skill, forced to use generalised movement
Allow performer to adapt to new situation quickly

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3
Q

Example of schema (throwing a ball)

A

Throwing a ball can produce a schema (generalised movement) for other events such as shotput, javelin and baseball.

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4
Q

What are the types of schema

A

Recall schema (before action)

Recognition Schema (during and after action)

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5
Q

What is involved in recall schema

A

1.Initial conditions (where)
2. Response specifications (what needs to be done)

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6
Q

What is involved in recognition scheme

A

3.Sensory Consequences (how did it feel)
4. Response outcome (Was it successful)

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7
Q

Initial conditions

A

Gathers info from environment
Knowledge of environment/ position of body/ limb position

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8
Q

Response specifications

A

Available options and what has to be done
What movement, what needs to be achieved, suitable motor programmes to adapt

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9
Q

Sensory Consequences

A

Kinaesthesis
Info based on sensory feedback, involves all sensory systems
KOP

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10
Q

Response outcome

A

KOR
Comparison made between actual response and intended outcome
Motor programme can be adapted for next time

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11
Q

What are some methods of improving selective attention?

A

Use varied practise

Make important cues more obvious

Develop athletes understanding why cues important

Utilise mental rehearsal

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