Intro to Psychology: Unit 2 Chapter 6 Flashcards

1
Q

Define: Classical Conditioning

A

Learning in which a stimulus acquires the capacity to evoke a response that was originally evoked by another stimulus.

Ex: Ivan Pavlovs Experiment

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2
Q

Describe Ivan Pavlov’s experiment

A

Teaching a Dog to salivate to the sound of a bell, using food as a way to condition the dog.

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3
Q

Define: Neutral Stimulus

A

Stimulus that doesn’t affect the subject at all.

Ex: The Bell in Pavlov’s experiment

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4
Q

Define: Unconditioned Stimulus

A

A stimulus that evokes an unconditioned response w/o previous conditioning.

Ex: The Food in Pavlov’s experiment

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4
Q

Define: Unconditioned Response

A

An unlearned response to the unconditioned stimulus.

Ex: The dog salivating to the food in Pavlov’s experiment

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5
Q

Define: Conditioning

A

Pairing Neutral stimuli w/ the unconditioned stimulus to potentially evoke a new conditioned stimulus & response.

Ex: Pairing the Bell and the food

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6
Q

Define: Conditioned Stimulus

A

Previously Neutral Stimulus that, through conditioning, evokes a conditioned response.

Ex: Bell after conditioning

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7
Q

Define: Conditioned Response

A

An unconditioned response that now is a conditioned response because it resounds to what was previously the neutral stimulus.

Ex: The Dog salivating to the bell

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8
Q

Define: Acquisition

A

Formation of a new conditioned response tendency.

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9
Q

Define: Extinction

A

Gradual weakening and disappearance of a conditioned response tendency.

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10
Q

Who is John Watson and what was his experiment?

A

Father of Modern Behaviorism
Little Albert Experiment
White mouse + Loud noise = fear for the baby
Now little Albert is scared of mouse, and when they brought in a rabbit, he was still scared
This is because he could not discriminate between the two, and the experiment supported the idea of generalization.

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10
Q

Define: Spontaneous Recovery

A

When an extinguished conditioned stimulus suddenly elicits a conditioned response again, when there is a period between trials.

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11
Q

Define: Stimulus Discrimination

A

Subjects can differentiate between different stimuli.

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12
Q

Define: Operant Conditioning

A

Form of learning where voluntary responses. are controlled by their consequences.

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13
Q

Who created operant conditioning?

A

BF Skinner

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14
Q

What was Skinner’s Box?

A

Got the mouse to repeat a behavior by rewarding it (positive reinforcement).

15
Q

What is Acquisition in OPERANT conditioning?

A

Initial stage of learning a pattern of responding, like classical conditioning.

16
Q

What gradual process is Operant conditioning established through?

A

Shaping

17
Q

What is Shaping?

A

Involves reinforcement of closer and closer approximations of a desired response.

Ex: To teach a dog to roll over, you would start by rewarding it for simply lying down. Then, you gradually reinforce the dog for twisting its body or making half turns. Over time, you only reward further progress until the dog completes a full roll-over. Through this process, the dog learns the complex behavior by being reinforced for increasingly closer steps toward the final action.

18
Q

What is Extinction in operant conditioning?

A

Reinforcement stops, and thus, a response stops.

19
Q

What are primary reinforcers?

A

Things for our biological needs.

Ex: Food, water, shelter, sex

20
Q

What are secondary reinforcers?

A

Things you learn to do that help you in some way.

Ex: Taking notes

21
Q

Define: Schedule of reinforcement

A

Specific presentation of reinforcers over time

Splits into continuous reinforcement and intermittent reinforcement.

22
Q

Define: continuous reinforcement

A

Every time you do something, you get rewarded

23
Q

Define: intermittent reinforcement.

A

Only get rewarded after performing a behavior a certain amount of times.

24
Q

Define: Fixed-Ratio

A

a set, known number of times. Provides a rapid response

Ex: After 5 times getting an A, you get $10

25
Q

Define: Variable-Ratio

A

An inconsistent, ever-changing, number of times. Provides a rapid response

Ex: Slot Machine - you don’t know when you’re going to get a payout

26
Q

Define: Fixed-Interval

A

A set time.

Ex: Black Friday (always the same every year)

26
Q

Define positive and negative reinforcement & punishment

A

Positive Reinforcement: adding something to increase a behavior
Positive Punishment: adding something to DECREASE a behavior

Negative Reinforcement: removing something to increase a behavior
Negative Punishment: removing something to decrease a behavior

27
Q

Define: Variable-Interval

A

Something that doesn’t have a fixed time that occurs over time.

Ex: You don’t know when you’ll get your next notification on your phone.

28
Q

Define: Aversive/avoidance conditioning

A

An individual learns to avoid an unpleasant or undesirable stimulus by performing a specific behavior.

Ex: if a child touches a hot stove and feels pain, they learn to avoid touching it again to prevent the discomfort.

29
Q

Define: Escape

A

Performing a response in hopes that a stimulus will cease

30
Q

Classical conditioning vs Operant Conditioning

A

Classical is learning by reflexive responding
Ex: Phobias
Operant is learning by voluntary responses
Ex: Studying

31
Q

What is behavior modification and the steps to it?

A

Approach to changing behavior through the applications of the principles of conditioning.

  1. Target specific behavior
  2. Gather Baseline Data
  3. Planning
  4. Enforcing
32
Q

What’s Observational Learning?

A

When an organisms response is influenced by models.
a social learning process where people learn by watching and imitating others
(attention, retention, reproduction, motivation)

33
Q

STUDY EXTRA CREDIT VIDEO

A

Treating Phobias: Exposure Therapy