UE/Hand Nerve Palsies Flashcards
Describe the Hand of Benediction
Meidan - 2nd and 3rd digits remain extended when attempting to make first due to median nerve damage
Describe Ape Hand Deformity
Thumb becomes adducted (closer to other 4 digits) due to thenar wasting that happens with median nerve damage. Thenar and opponens policis muscle are impacted
Claw hand
Ulnar nerve damage that causes inability to flex at MCP of 4th and 5th and ext at IP, so fingers are clawed with MCP hyperextension and IP hyperflexion, due to Ulnar side lumbricles not working. Opposite of lumbricle action on 4th and 5th digit to sum it up
Wartenberg Sign
Fingers start abducted and have pt actively adduct. 5th digit stays abducted due to ulnar nerve damage impacting hand intrinsics that adduct 5th digit (e.g palmar interossi PAD)
Froments Sign
Pinch piece of paper. Thumb should be straight/extended b/c adductor pollicis in working. If the thumb bends/flexes, the flexor pollicis is compensating due to ulnar nerve lesion impacting the adductor pollicis
OK sign
Reverse of Fromont, Should be able to make the “okay” sign by making circle with 1st and 2nd fingers bending at the IP. if unable to pinch instead, then damage the anterior interossei which innervates FDP and FPL
Erbs Palsy
Damage to C5/C6 nerve foot, causing extended elbow, flexed wrist (waiters tip), medial winging, arm redness due to impact on Serratus anterior, elbow flexor, and wrist extensor issues
Klumpke’s Palsy
C7-T1 palsy that causes disruption to ulnar nerve and intrinsic muscles. Claw hand (MCP hyperextension and IP hyperflexion) of all digits due to lumbricals not working