4th period vocab Flashcards

1
Q

Accessibility

A

the quality of being able to be reached or entered.

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2
Q

Aggregator

A

a website or program that collects related items of content and displays them or links to them.

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3
Q

Ajax

A

is a set of web development techniques using many web technologies on the client side to create asynchronous web applications

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4
Q

Amplification rate

A

the ratio of shares per post to the number of overall followers

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5
Q

Applause rate

A

number of approval actions (e.g., likes, favorites) a post receives relative to your total number of followers.

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6
Q

Avatar

A

an icon or figure representing a particular person in video games

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7
Q

Blog

A

a regularly updated website or web page, typically one run by an individual or small group, that is written in an informal or conversational style

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8
Q

Contributor

A

a person or thing that contributes something

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9
Q

Conversion rate

A

the number of visitors to a website that complete a desired goal

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10
Q

Dashboard

A

he panel facing the driver of a vehicle or the pilot of an aircraft, containing instruments and controls.

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11
Q

Distribution

A

the action of sharing something out among a number of recipients

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12
Q

Exposure

A

the state of being exposed to contact with something

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13
Q

Freemium

A

a sales strategy, especially on the internet, in which the basic product or service is free, but customers are charged for additional features and content

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14
Q

Frequency

A

the rate at which something occurs or is repeated over a particular period of time or in a given sample

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15
Q

Hashtag

A

a word or phrase preceded by a hash sign (#), used on social media websites and applications, especially Twitter, to identify messages on a specific topic.

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16
Q

Immediacy

A

the quality of bringing one into direct and instant involvement with something, giving rise to a sense of urgency or excitement.

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17
Q

Impression

A

an idea, feeling, or opinion about something or someone, especially one formed without conscious thought or on the basis of little evidence.

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18
Q

Influencer

A

a person or thing that influences another.

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19
Q

Instant messaging

A

a message sent via the Internet that appears on the recipient’s screen as soon as it is transmitted

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20
Q

JavaScript

A

an object-oriented computer programming language commonly used to create interactive effects within web browsers

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21
Q

Live chat

A

is technology that provides companies with a way to interact with users when they visit an organization’s media properties

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22
Q

Live streaming

A

ransmit or receive live video and audio coverage of (an event) over the Internet.

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23
Q

Mashup

A

a mixture or fusion of disparate elements

24
Q

Metadata

A

a set of data that describes and gives information about other data

25
Q

Microblog

A

a social media site to which a user makes short, frequent posts

26
Q

Nested comments

A

an additional block of code is placed inside of another block of code. The compiler will skip over the comment and continue to process the lines of code that follows.

27
Q

Participant

A

a person who takes part in something

28
Q

Permanence

A

he state or quality of lasting or remaining unchanged indefinitely

29
Q

Podcast

A

a digital audio file made available on the Internet for downloading to a computer or mobile device, typically available as a series, new installments of which can be received by subscribers automatically.

30
Q

Reach

A

arive at; get as far as.

31
Q

semantic Web

A

a proposed development of the World Wide Web in which data in web pages is structured and tagged in such a way that it can be read directly by computers.

32
Q

Sentiment

A

a view of or attitude toward a situation or event; an opinion

33
Q

Sharer

A

One who shares

34
Q

SMS gateway

A

allows a computer to send or receive Short Message

35
Q

social bookmarking

A

the practice of saving bookmarked web pages to a public website as a way to share the links with other internet users

36
Q

Social collaboration

A

social networking and social media for the purpose of getting work done in a business or enterprise setting.

37
Q

Social commerce

A

etworking websites such as Facebook and Pinterest as vehicles to promote commercial products and services.

38
Q

Social entertainment

A

social games, socially enabled video games, alternate reality games, social music, and social television and film.

39
Q

Social games

A

the playing of online games on social media websites

40
Q

Social Media

A

websites and applications that enable users to create and share content or to participate in social networking

41
Q

Social media publishing

A

publishing content in ways that allow people to respond and give feedback (think of the comments section of a blog). Implied is the social aspect involved in this type of sharing–the potential to build relationships based on responsiveness.

42
Q

Social networks

A

network of social interactions and personal relationships

43
Q

Spectator

A

a person who watches at a show, game, or other event.

44
Q

Streaming

A

a method of transmitting or receiving data (especially video and audio material) over a computer network as a steady, continuous flow, allowing playback to start while the rest of the data is still being received.

45
Q

tags

A

an instruction appended to a piece of text in a markup language in order to specify how it is displayed or interpreted.

46
Q

Test Messaging

A

without formal organization or structure.

47
Q

Traditional Media

A

Traditional media, or as some refer to as old media, has been used in the marketing/advertising world for years

48
Q

Unstructured data.

A

information, in many different forms, that doesn’t hew to conventional data models and thus typically isn’t a good fit for a mainstream relational

49
Q

user generated content

A

any content that has been created and published by unpaid contributors

50
Q

Video conferencing

A

telecommunication in the form of a videoconference

51
Q

Viral

A

an image, video, advertisement, etc., that is circulated rapidly on the Internet

52
Q

Virtual world

A

computer-based online community environment that is designed and shared by individuals

53
Q

Voice Over IP

A

refers to the transmission of voice traffic over internet-based networks. Click here to find more information.

54
Q

Web 2.0

A

the second stage of development of the World Wide Web, characterized especially by the change from static web pages to dynamic or user-generated content and the growth of social media

55
Q

Web feed

A

XML-based document which contains a sequence of content items.

56
Q

Webcast

A

a video broadcast of an event transmitted across the Internet.

57
Q

XML – Extensible Markup

A

is a text-based format used to share data on the World Wide Web, intranets, and elsewhere.