PAPER 2 - Guidance and Feedback Flashcards

1
Q

6 Types of Feedback

A

Positive
Negative
Intrinsic
Extrinsic
KoP
KoR

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2
Q

4 Types of Guidance

A

Visual
Verbal
Manual
Mechanical

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3
Q

Define KoR

A

Gives info about end result

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4
Q

+ve of KoR

A

Increases Motivation + Confidence

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5
Q

-ve of KoR

A

can only be used after performance

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6
Q

Positive Feedback w/ example

A

Gives info about successful outcome

e.g knowing your free throw felt good

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7
Q

-ve of positive feedback

A

ineffective if inaccurate

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8
Q

+ve of Positive feedback

A

significantly increases motivation

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9
Q

Intrinsic Feedback w/example

A
  • Feedback from performer themselves
  • Jumpshot not feeling good on release
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10
Q

+ve of Intrinsic Feedback

A
  • Performer can rely on self improvement
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11
Q

-ve of Intrinsic Feedback

A

Cognitive learners may interpret feedback incorrectly

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12
Q

Extrinsic Feedback w/ example

A
  • from external source to performer
  • e.g. coach correcting a jumpshot
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13
Q

+ve of Extrinsic Feedback

A

Improves motivation if coach gives points to work on

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14
Q

-ve of Extrinsic Feedback

A

feedback from many sources can overload performer

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15
Q

Negative feedback

A
  • Info about unsuccessful outcome
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16
Q

+ve of Negative Feedback

A
  • motivates expert performer to improve more
17
Q

-ve of Negative Feedback

A

Can de-motivate expert

18
Q

KoP

A

info about how well movts are performed

19
Q

Positive of KoP

A

Performer can improve immediately during performance

20
Q

Negative of KoP

A

Doesn’t inform performer of end result

21
Q

Visual Guidance

A

Use of demonstrations + videos to aid in learning a skill

22
Q

+ve of visual guidance

A
  • cognitive learner can create clear mental image
23
Q

-ve of visual guidance

A

slo-mo demos may be unclear

24
Q

Verbal Guidance

A
  • Describing an action to aid in learning a skill
25
Q

+ve of verbal guidance

A
  • effective for simple skills
26
Q

-ve of verbal guidance

A
  • can quickly become boring
27
Q

Manual guidance

A
  • physical support to aid in learning a skill
28
Q

Mechanical Guidance

A
  • Use of equipment to aid in learning a skill
29
Q

+ve of Manual/Mechanical Guidance

A
  • performer gains good kinaesthetic feel for skill
30
Q

-ve of Manual/Mechanical guidance

A
  • Performer may become over reliant on coach/equip.
31
Q

3 characteristics of effective feedback

A
  • Facilitates kinaesthesis
  • Relates to individual
  • Immediate