Path To Glory 246 Flashcards

1
Q

What represents the folly of man in the ruined frontier settlements?

A

Each settlement was a beacon of hope crushed by the Ruinous Powers.

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2
Q

What types of forces battle over the remnants of the ruined settlements?

A

Opportunistic raiders, scrupulous adventurers, and reclamation forces.

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3
Q

Who chooses which player uses the Northern and Southern Territories?

A

The player whose general has fewer renown points.

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4
Q

What happens if both generals have the same number of renown points?

A

Roll off and the winner picks.

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5
Q

How many objectives should be set up on the battlefield?

A

5 objectives.

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6
Q

What do the objectives represent in the battle?

A

Important locations in the ruined Dawnbringer town.

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7
Q

What should the battlefield resemble?

A

A ruined Dawnbringer town.

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8
Q

Who begins the deployment phase?

A

The player who assigned territories.

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9
Q

What is the effect of the ‘Under Dust and Rubble’ twist?

A

The underdog can pick 1 objective that cannot be controlled this battle round.

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10
Q

What does ‘Wild Fire’ allow the underdog to do?

A

Pick up to D3 terrain features that gain the ‘Obscuring’ ability.

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11
Q

What happens when rolling a dice for each unit near terrain features chosen by ‘Wild Fire’?

A

On a 4+, inflict D3 mortal damage on that unit.

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12
Q

What does ‘Lead the Attack’ allow the underdog to do?

A

Add 1 to the Attacks characteristic of a friendly unit’s melee weapons.

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13
Q

Can faction terrain be set up during the deployment phase?

A

No, faction terrain cannot be set up.

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14
Q

How are victory points scored for ‘Take and Hold’?

A

Each player scores 1 victory point for each objective they control at the end of their turn.

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