CR 209 Flashcards
What are attack modifiers capped at for hit rolls and wound rolls?
Attack modifiers for hit rolls and wound rolls are capped at a maximum of +1 (if positive) or a minimum of -1 (if negative).
What is the cap for save rolls?
For save rolls, the result is capped at a maximum of +1. There is no cap on the amount that can be subtracted from save rolls.
What happens when an ability inflicts mortal damage?
If an ability inflicts mortal damage on a unit, add that number of damage points to the unit’s damage pool for that ability.
See 18.2 Allocating Damage.
What are the conditions for fast dice rolling?
All attacks must have the same Hit, Wound, Rend and Damage characteristics, the same weapon abilities, and target the same enemy unit.
What is the sequence for making rolls during fast dice rolling?
Make all of the hit rolls at the same time, then all of the wound rolls, and finally all of the save rolls.
What happens to the attack sequence when fast dice rolling ends for one attack?
If the attack sequence ends for an attack made while fast dice rolling, it doesn’t stop the attack sequence for all the attacks, just that specific attack.