net_Network Flashcards
net_backofftimeout
Maximum time to allow a remote machine to stall for before disconnecting
net_breakage_sync_entities
Allow net syncing/binding of breakage entities
net_bw_aggressiveness
Balances TCP friendlyness versus prioritization of game traffic
net_channelstats
Display bandwidth statistics per-channel
net_check_for_patch
Check whether a patch is available for download
net_connectivity_detection_interval
TODO
net_defaultChannelBitRateDesired
TODO
net_defaultChannelBitRateToleranceHigh
TODO
net_defaultChannelBitRateToleranceLow
TODO
net_defaultChannelIdlePacketRateDesired
TODO
net_defaultChannelPacketRateDesired
TODO
net_defaultChannelPacketRateToleranceHigh
TODO
net_defaultChannelPacketRateToleranceLow
TODO
net_disconnect_on_rmi_error
Disconnect remote connections on script exceptions during RMI calls
net_download_patch
If patch available, starts it downloading
net_dump_object_state
TODO
net_enable_tfrc
TODO
net_enable_voice_chat
TODO
net_enable_watchdog_timer
Enable watchdog timer. Not needed if CryLobby is being used.
net_enable_watchdog_timer
Enable watchdog timer. Not needed if CryLobby is being used.
net_gamemode
Should editor connect a new client?
net_highlatencythreshold
TODO
net_highlatencytimelimit
TODO
net_inactivitytimeout
Sets how many seconds without receiving a packet a connection will stay alive for (can only be set on server)
net_inactivitytimeoutDevmode
Sets how many seconds without receiving a packet a connection will stay alive for while in devmode (can only be set on server)
net_input_dump
write net_input_trace output to a file (netinput.log)
net_input_trace
trace an entities input processing to assist finding sync errors
net_install_patch
Quits Crysis and installs a downloaded patch