I_Input Flashcards
i_auto_turret_target
Enables/Disables auto turrets aquiring targets.
i_auto_turret_target_tacshells
Enables/Disables auto turrets aquiring TAC shells as targets
i_bufferedkeys
Toggles key buffering.
Usage: i_bufferedkeys [0/1]
Default is 0 (off). Set to 1 to process buffered key strokes.
i_debug
Toggles input event debugging.
Usage: i_debug [0/1]
Default is 0 (off). Set to 1 to spam console with key events (only press and release).
i_debug_mp_flowgraph
Displays info on the MP flowgraph node
i_debug_projectiles
Displays info about projectile status, where available.
i_debug_sounds
Enable item sound debugging
i_debug_turrets
Enable GunTurret debugging. Values: 0: off1: basics 2: prediction 3: sweeping 4: searching 5: deviation
i_debug_zoom_mods
Use zoom mode spread/recoil mods
i_debuggun_1
Command to execute on primary DebugGun fire
i_debuggun_2
Command to execute on secondary DebugGun fire
i_dropitem
Drops the current selected item!
i_dump_ammo_pool_stats
Dumps statistics related to the weapon ammo pool.
i_forcefeedback
Enable/Disable force feedback output.
i_giveallitems
Gives all available items to the player!
i_giveammo
Gives specified ammo to the player!
i_givedebugitems
Gives special debug items to the player!