MFX_MaterialEffects Flashcards
mfx_Debug
Turns on MaterialEffects debug messages. 1=Collisions, 2=Breakage, 3=Both
mfx_DebugFlowGraphFX
Turns on Material FlowGraph FX manager debug messages.
mfx_DebugVisual
Turns on/off visual debugging for MFX system
mfx_DebugVisualFilter
TODO
mfx_Enable
Enables MaterialEffects.
mfx_EnableAttachedEffects
Enable attached effects (characters, entities…)
mfx_EnableFGEffects
Enabled Flowgraph based Material effects. Default: On
mfx_ParticleImpactThresh
Impact threshold for particle effects. Default: 2.0
mfx_pfx_maxDist
Max dist (how far away before scale is clamped)
mfx_pfx_maxScale
Max scale (when particle is far)
mfx_pfx_minScale
Min scale (when particle is close)
mfx_RaisedSoundImpactThresh
Impact threshold for sound effects if we’re rolling. Default: 3.5
mfx_Reload
Reload MFX Spreadsheet
mfx_ReloadFGEffects
Reload MaterialEffect’s FlowGraphs
mfx_SerializeFGEffects
Serialize Flowgraph based effects. Default: On