Lesson 6: Learning Theories Flashcards

1
Q

What is insight learning?

A
  • A type of learning or problem solving that happens all of a sudden through understanding the relationships of various parts of a problem rather than through trial and error.
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2
Q

What is an epiphany?

A
  • Epiphanies involve a sudden revelation or abrupt awareness bringing seeemingly chaotic data into symmetry.
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3
Q

What are the 4 stages of insight learning?

A

1 - Preparation: can’t solve the problem initially, data gathering
2 - Incubation: problem put on hold, problem work on unconsciously
3 - Insight: suddenly there is a mental representation of solution
4 - Verification: solution checked

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4
Q

What are the advantages to insight learning?

A
  • Learn new skills through experiencing the whole task
  • Kinaesthesis and flow of task is maintained
  • Greater understandin of the skill as the athlete has to use their own cognitive processes to solve the problem
  • They use their insight and adapt to sporting situations
  • Allows athlete to be creative and develop their own strategies and tactics.
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5
Q

What is operant conditioning?

A
  • Based on the work of pyschologist Skinner (1948) who observed rats in a cage called the skinner box.
  • The rats hit a mechanism by accident that delivered food and quickly learned to hit the mechanism to gain a reward
  • This is also known as trial and error learning, it shapes behaviour and the environment is manipulated to promote a certain behaviour. behaviour is shaped by reinforcement.
  • Through operant conditioning behaviour which is reinforced will likely be repeated and behaviour whcih is punished will occur less frequently. This is known as the stimulus response (S-R) bond
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6
Q

Name the 3 important features of operant conditioning.

A

1 - Trial and error learning
2 - Coach might manipulate the environment
3 - Behaviour is shaped by reinforcement

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7
Q

What is positive reinforcement?

A

Pleasant stimulus ater the correct response

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8
Q

What is negative reinforcement?

A

Taking away an unpleasant stimulus after the correct response

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9
Q

What is punishment?

A

An unpleasant stimulus to prevent incorrect actions recurring

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10
Q

What is the social learning theory?

A
  • SLT suggests that all of out behaviour is learnt in some way
  • Bandura suggested that learning takes palce by watching the behaviour of others and trying to copy it.
  • Bandura identified that for learning to take place the model coppied must be correct.
  • An individual whose behaviour is being observed is called a model.
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11
Q

What does Bandura’s observational theory suggest?

A
  • This theory suggests that both acceptable and unaccaptable behaviour can be learned by watching and then copying other people.
  • Young footballers may often be seen copyinf goal celebrations of their professional counterparts
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12
Q

What does is the observational learning model?

A
  • Bandura suggested that a performer is likely to copy a model demonstration if the coach uses 4 processes.
    1 - Attention: learner needs to focus dierectly on the model or parts demonstrated.
    2 - Retention: learner must be able to store an image of the demo for success in copying
    3 - Motor reproduction: learner must have the physical cability to replicate the skilll being demonstrated.
    4 - Motivation: learner needs to have the drive to match performance of the skill being modelled
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13
Q

What is Vygotsky’s social developement theory constructivism about?

A
  • Vygotsky suggests that social interaction plays a key role in an individuals development.
  • You build on what you already know, and you can learn from others who are more experienced and skilled. (more knowledgable others - MKO)
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14
Q

What is the role of social interaction?

A
  • Inter-psychological learning – happens before development, performer learns from people they interact with.
  • Intra-psychological learning – Learning takes place within the learner. The performer thinks about what they can do on their own and what they have learnt from others.
  • More knowledgeable other (MKO) – a person who has a greater understanding of the skill/task than you do and can offer technical advice and feedback.
  • Zone of proximal developement - has 3 stages:
    …1 - What can I do on my own?
    …2 - What can I do with the help of an MKO?
    …3 - What can i not do yet?
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