Chapter 24 Flashcards
Does interaction framework also called conceptual design
Yes
What is interaction framework
Framework phase defines the design structure and flow of computer based product.
What are 6 factors defining the interaction framework
1- Defining form factor and input method 2- Defining views 3- Defining functional and data elements 4- Determining functional groups and hierarchy 5- Sketching the interaction framework 6- Constructing key path scenarios
Does design a linear process or iterative process
Iterative and incremental
Do we go from abstract to concrete in interaction framework
Yes
What happens in step 1 of interaction framework (Defining form factor and input method)
- We define the basic posture of application
- Some perspectives (interaction paradigm, use of metaphor)
What happens in step 2 of interaction framework (Defining views)
- Define different views in screen
What happens in step 3 of interaction framework (Defining functional and data elements)
- Define panes, frames and other containers on screen
- Grouping of on-screen and physical controls
- Individual on-screen controls
- Individual buttons, knobs and other physical affordance on a device
- Data objects (icons, listed items, images, graphs) and associated attributes
- Functional elements are also to consider
What happens in step 4 of interaction framework (Determining functional groups and hierarchy)
Once we have top elements now we can segregate them into groups and hierarchy (e.g. menus in ms word)
What happens in step 5 of interaction framework (Sketching the interaction framework)
Sketch the design (e.g. balasmiq)
What happens in step 6 of interaction framework (Constructing key path scenarios)
- Define key pass scenarios
- Result from exploring details
- Make use of prototyping technique
What is key pass scenarios
What kind of tasks user wants to perform in detail
On what 2 scenario basis we can develop prototype
- Key pass scenarios
2. Context scenarios
What is prototype
Prototype is a representation of a system that is going to develop
What are 2 techniques of prototype
- Low fidelity
2. High fidelity