Stages of Learning Flashcards

1
Q

Cognitive

A
  • Trial and Error
  • Jerky and unnatural movements / lack of fluency & consistency
  • No kinesthesis
  • Concious thought
  • Rely on mental picture
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2
Q

Associative

A
  • Refining and improving
  • Some kinaesthesis
  • Less jerky and more consistent
  • Consider performance and feel of skill
  • More trial and error
  • KOR (I dribbled and didn’t lose the ball)
  • KOP (I am performing the correct way)
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3
Q

Autonomous

A
  • Grooved and consistent
  • Over-learnt (2nd nature)
  • Automatic / no concious thought
  • Motor programs completely formed in LTM
  • To stay in this stage, performers must constantly refer back to associative to reinforce practices
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