Socialization Flashcards

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1
Q

bystander effect

A

influence of being a part of a large group that makes an individual less likely to take action in a situation

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2
Q

diffusion of responsibility

A

an effect of being part of a group that makes a person less likely to get personally involved or take action, because they assume someone else will act or has already acted

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3
Q

Kitty Genovese case

A

a woman who was murdered in Queens, NY with 38 witnesses, none of whom called the police or stepped in
exemplifies the bystander effect

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4
Q

deindividuation

A

effect of belonging to a group that results in the loss of an individual’s self-awareness or identity
helps explain how seemingly normal, moral people can commit violent acts in a group, such as rioting or wartime actions

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5
Q

social facilitation

A

idea that the presence of a group and the arousal that it causes improves performance
happens when the most dominant, practiced response is a positive, desired behavior

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6
Q

social loafing

A

tendency of an individual within a group to put less effort into a task if there is no evaluation of individual performance
can be reduced by giving a role to each individual or by making the task more challenging

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7
Q

socialization

A

lifelong process of learning how to interact with others and how to behave within social norms

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8
Q

agents of socialization

A

people, groups, or institutions that help a person learn about social norms or how to interact with others
eg hidden curriculum, peer pressure, mass media

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9
Q

hidden curriculum

A

values, norms, and beliefs that are learned in schools not through formal communication, but rather through the nature of the learning environment and subtle suggestions by teachers

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10
Q

peer pressure

A

influences on behavior that are caused by the actions and beliefs of one’s friends

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11
Q

mass media

A

an agent of socialization that encompasses the information conveyed through television, news, internet, radio, books, and magazines

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12
Q

norms

A

standards for acceptable behavior in a certain situation or around certain people
often unwritten and unstated, but based on the internalized moral guidelines of the group

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13
Q

folkways

A

most informal type of norm that includes commonplace, courteous behaviors that have no severe or consistent consequences
eg holding a door for someone or saying bless you

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14
Q

mores

A

type of norm that is based on moral standards and typically elicits a reaction, but no formal consequences, when they are violated
eg truthfulness and religious prohibitions

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15
Q

laws

A

type of norm that is based on moral standards and has formal, stated consequences and punishments for violations
eg petty crime and loan sharking

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16
Q

taboos

A

type of norm that controls a prohibited behavior and can often be punished by law, and always causes a large reaction or outrage when broken
eg incest and cannibalism

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17
Q

deviance

A

violation of a social norm

dependent on context and can differ based on the groups or societies involved

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18
Q

symbolic interactionist perspective

A

theory that focuses on the idea that society is a product of the social interactions of individuals
in this theory
deviance is behavior that is different than normal everyday interactions in that given society

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19
Q

theory of differential association

A

idea that deviance is a learned behavior that comes from interactions with others who violate norms
part of the symbolic interactionist perspective

20
Q

labeling theory

A

idea that deviance occurs when a pre-existing behavior is deemed as deviant or as a violation of norms
part of the symbolic interactionist perspective

21
Q

primary deviance

A

a behavior that violates social norms, but results in very mild reactions from society and does not affect a person’s self esteem

22
Q

secondary deviance

A

behavior that violates societal norms, resulting in serious consequences in society, including a stigmatizing label

23
Q

strain theory

A

idea that individuals turn to deviance due to frustration in their inability to reach a socially acceptable goal through conventional, approved-of means

24
Q

collective behavior

A

deviant actions displayed by a large number of individuals, often driven by deindividualization
involves a non-exclusive group of people that only interact for a limited time and do not have strong, established norms

25
Q

fads

A

type of collective behavior that becomes very popular in a large group of people for a small, transient amount of time

26
Q

mass hysteria

A

type of collective behavior characterized by delusions and anxiety regarding these delusions experienced by a large group of people at one time
often caused by exaggerated news

27
Q

mass psychogenic hysteria (epidemic hysteria)

A

collective behavior characterized by a large group of people believing that they are experiencing the same symptoms or disease, despite the lack of disease

28
Q

riots

A

type of collective behavior characterized by a large group of people engaging ind deviant or violent behavior that goes against social norms
often results in large amounts of property damage, theft, or other violations of laws

29
Q

group behavior

A

actions of many individuals that spend a prolonged period of time together that fit in their established set of norms

30
Q

social cognitive theory

A

idea that the environment, cognitions, and behaviors all contribute to an individual’s learning
emphasizes the role of interactions with peers in learning

31
Q

reciprocal determinism

A

theory that explains the way in which behaviors, cognitions, and the environment can all causally influence each other
originally proposed by Albert Bandura

32
Q

observational learning

A

way in which watching behaviors performed by others can cause replication of these behaviors in the watchers

33
Q

locus of control

A

amount of influence a person believes they personally have vs the environment has over their behavior and the outcomes of those behaviors

34
Q

internal locus of control

A

belief that a person can control their own behaviors and outcomes
individuals with this belief often do better in school and have lower rates of depression

35
Q

external locus of control

A

belief that a person’s behaviors or outcomes are largely influenced by the environment, rather than internal influence
eg believing outcomes are due to unfair conditions/luck

36
Q

learned helplessness

A

lost ability to identify stressors and pursue coping mechanisms due to repeated inability to cope with stressors outside an individual’s control

37
Q

tyranny of choice

A

idea that having excessive options will significantly stress an individual, which often results in dissatisfaction

38
Q

information overload

A

the difficulty in making a decision or fully understanding an issue when too much data is provided

39
Q

decision paralysis

A

inability to make a choice that can be caused by an information overload

40
Q

self control

A

ability to push off instant gratification for the pursuit of long term goals
people with more of this quality tend to do better in school, have better social skills, use less drugs, and have better overall self-management

41
Q

the marshmallow test

A

an experiment that places a single marshmallow in front of a preschool child, allowing them to eat it or wait 15 minutes for the reward of getting to eat double the amount of marshmallows
tests self control and delay of gratification

42
Q

ego depletion

A

theory that every person has a limited amount of self control, and using it in one scenario results in having less self control in the future

43
Q

operant conditioning

A

learning mechanism that uses rewards and punishments to make behavior more or less likely to occur again
this can be used to reduce the need for self control

44
Q

classical conditioning

A

learning mechanism that pairs two stimuli to produce an involuntary response to a previously neutral stimulus
can be used to reduce the need for self control

45
Q

deprivation

A

removing the object of temptation in an attempt to reduce the desire for that object
often causes a stronger desire for the object