Managing Products with Agility [P1]: Managing Products with Agility/Forecasting and Release Planning - Scrum Myths: There is No Planning in Scrum Flashcards
1
Q
Two negative consequences of believing scrum has no planning
A
- The people in organizations responsible for budgets, product management, sales, and marketing may be unwilling to try Scrum.
- Scrum Teams may not be effective in their use of Scrum.
2
Q
Key quote from Dwight D. Eisenhower about planning
A
Plans are useless, but planning is indispensable
3
Q
Explain the part planning plays in scrum
A
- emphasize the activity of planning over the plan itself
- know plan will change and will adapt to that change
- activity of planning is collaborative
- Sprint planning → collaborative negotiation to determine a valuable outcome the team wants to achieve
- Daily Scrum → [collaborative planning session] for the Development Team to inspect progress and adapt the plan to meet the Sprint Goal
- Review → collaborative session to gather input needed to help plan the next Sprint
- Retro → collaborative session to enable and plan for continuous improvement
- In every Event, we are both inspecting and adapting → every sprint
- The way planning is done reduces waste
- plan is out of date a minute after you discuss it → do lightweight plan
-
still recognize the inherent unpredictability in complex software development
- being honest about this, we can be transparent about the current progress and likely completion dates → build trust
- enables us usean empirical process to enable[business agility], make difficult decisions and do professional work
4
Q
Some ways that we reduce waste related to planning include
A
- We minimize time spent analyzing things that may never happen
- We minimize time spent analyzing to an impossible level of accuracy
- We incorporate meaningful feedback every time we plan