Chapter 26 The Media Media ecology theory Flashcards
Author
Mcluhan
Tradition(2)
Socio-cultural, critical
Communication Context
Mass/media
Approach to knowing
Critical
Overall theory
- Media infuse nearly every act and action in society - can’t escape technology - depend on us to interplay
- Media fix our perceptions and organize our experiences. - unconsciously manipulated by the media, perceptions feelingsafraid for war or abduction if seen in the media
- Media tie the world together
Pleasure being in a mass(a profile of the crowd can be influenced)
Games are extension of social self - participate in activity(fun and represent identity, release emotions
Money allow you to do all you can afford - a language communicating to a large group -
Global village
the notion that human can no longer live in isolation but rather will always be connected by continuous and instantaneous electronic media. Involved in others’ lives and feel responsibility for others, because we are part in the global village. The world
Tribal era
age when oral traditions was embraced and hearing was the paramount sense. – hearing, smell and taste were dominant. Revealed traditions rituals and values through storytelling, - ear= tibal chief. Hearing = believing
Literate Era:
age when written communication flourished and the eye became the dominant sense organ. Eye dominant. Alphabet made people look at visual terms. Knowledge more accessible with writing.
Print era:
the age when gaining information through the printed word was customary and seeing continued as the dominant sense. Possible to make copies. First teaching machine.
Electronic era
Age in which electronic media pervades our senses allowing for people across the world to be connected. Phone, radio, television, computer. Ear, eye and voice to work together. – the global village.
“The medium is the message”
Phrase referring to the power and influence of the medium – not the content(indhold) – on a society, because the content can vary but the medium effect will always be the same. Medium can change how we see society and ourselves – seduce us. Effect the way we see the world and relate to others.
Medium shapes the message to people – how the world is perceived.
Media as hot
Hot: high- definitions communication that demands little involvement from a viewer, listener or reader e.g. radio, lectures, film, books… gives what the audience need: entertainment e.g. radio(just background noise)
Media as cool
Cool: low-definition communication that demands active involvement from a viewer, listener or reader. Cartoons(little visual information, need to interprete the meaning of the pictures), television(engage you), conversations, Facebook, telephone, YouTube .. require people to create meanings through high sensory and imaginative involvement
Laws of media:
further expansion of media ecology theory which focus on the impact of technology on society.
Tetrad:
organizing concept to understand the laws of media.