Chapter 23 The Audience Uses and gratification theory Flashcards
Author Uses and gratification theory
Katz, Blumler and Gurevitch
Tradition Uses and gratification theory
Socio-cultural
Approach to knowing Uses and gratification theory
Positivist/emperical
Overall theory Uses and gratification theory
- The audience is active and its media use is goal oriented - have a choice
- The need the medium fulfill is decided by the audience, so not fulfill the same for everyone
- The media compete with other sources for need satisfaction
- People have enough self-awareness of their media use, interest and motives to be able to provide researcher with an accurate picture of that use.
- Only that individual person can judge the media by its individual values. Different for each person
With Mass society theory, people were:
victims of mass media
need/gratifications - Diversion DPPSS
escape from routines and problems
need/gratifications - Personal relationships:
substitute media for companionship
need/gratifications - Personal identity
Social intergrative
Way to reinforce individual values( enhance confidence status)
Keeep in touch with friends family e.g.
need/gratifications - Surveillance
collecting needed information
Fraction of selection (schramm) how media is selected
the expectations of reward divided by the effort required
Social situations in which people find themselves can be involved in the generation of media-related needs. (4 reasons)
First: tense events in the world can compel us to seek specific media and content to ease our tense an pressure and seek information – question: which media?
Second: The world and social situations makes us aware of things that interest us and use media to find out more.
third: Media give conformation about the e.g. knowledge you learn as a student. Conform what you know and value.
At last: Social situations demand familiarity with media. E.g. as a student you are the future and you need to have a opinion about what happens in the world and an opinion about how the media cover important things.
motivation -Utility UIS
using the media to accomplish specific tasks e.g. find out about traffic.
motivation -Intentionality
prior motives determined use of media, e.g. want to be entertained; tune in to comedy.
motivation -Selectivity:
use media reflects interests and preferences e.g. like jazz turn on to a jazz channel.
Imperviousness to influenceconstruct
own meaning of media content and that meaning influence what they think and do.