2.2.5. Arousal Flashcards

1
Q

What is arousal?

A

The intensity of our behaviour or the amount of drive we experience to achieve something.

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2
Q

What are the two types of arousal?

A

somatic
cognitive

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3
Q

What is somatic arousal?

A

Relates to changing physiological state of the body

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4
Q

Example of somatic arousal

A

Increased heart rate

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5
Q

What is cognitive arousal?

A

Relates to changing psychological state of the body

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6
Q

Example of cognitive arousal?

A

Increase anxiety

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7
Q

What are the three theories of arousal?

A

drive theory
inverted u theory
catastrophe theory

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8
Q

Who was drive theory proposed by?

A

Hull

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9
Q

What is the drive theory?

A
  • A linear relationship between performance and arousal.
  • Performance increases in line with an increase in arousal.
  • Dominant response is more likely as arousal increases
  • Quality of performance depends on how well skills have been learnt
  • Expert performers’ dominant response is skilful and technically correct
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10
Q

What is the equation for performance?

A

habit x drive

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11
Q

What is the dominant response?

A

A well learned skill that the performer will revert to when under competitive pressure.

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12
Q

Strengths of drive theory

A

+ Simple to understand

+ Made more reliable/ accurate by relating arousal to dominant response

+ For some performers (experts/ extroverts), accurate by relating arousal to dominant response

+ More accurate for gross/ simple skills e.g. sprinting/ weightlifting

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13
Q

Weaknesses of drive theory

A
  • Quality of performance doesn’t always increase as arousal increases
  • Too simplistic a view of relationship between arousal and performance.
  • Doesn’t explain why some experts/ extroverts perform well at low arousal e.g. scoring a goal when you aren’t trying in training
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14
Q

What is the inverted u theory?

A
  • As arousal increases so does performance up to an optimal mid point
  • Any further increases in arousal leads to a gradual decrease in performance
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15
Q

Where is optimum performance at low levels of arousal?

A
  • Cognitive performers -> inexperienced and unable to deal with high levels of arousal
  • introverts -> high levels of RAS so perform better at low arousal
  • Fine skills -> require high levels of precision and control, low levels of arousal produce more effective results
  • Complex skills -> require several decisions to be made so here more effective at low levels of arousal
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16
Q

Where is optimum performance at higher levels of arousal?

A
  • Autonomous performers -> experienced and therefore able to perform successfully with increased arousal levels
  • Extroverts -> low levels of RAS so are able to perform when arousal levels are high
  • Gross skills -> don’t require precision and control so can be performed at high levels of arousal
  • Simple skills -> require few decisions to be made so more effective at high arousal levels
17
Q

Strengths of inverted u theory

A

+ seen to be more realistic than drive theory

+ it’s true there’s an optimum point of arousal -> above or below this level then performance quality is lower

+ Simple, easy to understand or apply

+ Helps teachers/ coaches to understand and effect arousal on performance

+ recognises that optimal arousal differs for different people

18
Q

Weaknesses of inverted u theory

A
  • still too simple with a limited view of the relationship between arousal and performance
  • doesn’t consider the different types of arousal on performance
  • could be said to be too even a distribution
  • doesn’t say what happens after people under perform when over aroused -> performance starts to deteriorate, it doesn’t always carry on getting worse
19
Q

What does the catastrophe theory show?

A
  • Shows extreme decline -> a catastrophic response.
  • Theory is about the effects of different types of arousal
20
Q

Sporting examples of catastrophe theory?

A
  • a footballer putting in an early dangerous tackle in a cup final
  • a golfer on the final green experiences anxiety and messes an easy putt
21
Q

What is the catastrophe theory?

A
  • As arousal increases, performance increases up to an optimum/ midway point
  • If high somatic arousal interacts with high cognitive arousal = extreme decline - performance catastrophe
  • If arousal (cognitive) is controlled, performance can improve/ the upward curve can be rejoined ///// if arousal continues to increase, then performance will continue to decrease
22
Q

What are the strengths of catastrophe theory?

A

+ More realistic than other theories- explains why a performance ‘goes to pieces’ during a big event

+ Explains why performance can suddenly or dramatically decline

+ Explains how some performers can recover and rejoin the upward curve of arousal

+ It’s a multidimensional theory - takes various factors into account

+ Currently the most accepted theory of arousal

23
Q

What are the weaknesses of catastrophe theory?

A
  • Some performers never experience a sudden decline (but a slow decline, as suggested by inverted u)
  • Optimal arousal may not be mid-way point
  • Doesn’t take into account personality/ level of performer/ type of skill
24
Q

What is peak flow experience?

A
  • A term used by sports performers who achieve optimum performance levels and associate this with a particular emotional response.
  • Describes feelings when almost nothing can go wrong - they are ‘in the zone’
  • Mental strategies which can help performers achieve this experience