2.1 and 2.2 Flashcards
Skill definition (by sports psychologist Barbara Knapp in 1963)
The learned ability to bring about predetermined results with the minimum outlay of time, energy or both
Characteristics of a skill
ACEFLAG
Asthetically pleasing, consistent, efficient, fluent, learned, accurate, goal directed
Why skills are classified (into groups)
It allows the correct form of practice to be chosen
What the classifications of skills are based on
A clearly defined criteria
What the continua show
The extent to which a skill matches the set criteria
Who uses skill classification + why
Coaches + players use it + adjust their type of practice accordingly so that the most beneficial effect can be found when skills are used in performances
A sub-routine
An action that’s part of the whole skill movement
The different continua
Open - Closed: environmental influence, Gross - fine: extent of muscles used, Self paced - externally paced: control + rate of execution, Discrete - continuous - serial: continuity, High - low: organization, Simple - complex: degree of difficulty/amount of info needed to complete the skill
Open skill
A skill performed in an unpredictable environment, Means the performer has to think + make decisions while performing e.g. due to the opposition moving around, E.g. a pass in a football match
Closed skill
A skill performed in a predictable environment, Means the performer doesn’t have to think + make decisions while performing + the performer can repeat the skill consistently,E.g. a shot putt.
Gross skill
A skill that uses large muscle groups, E.g. a rugby tackle - uses large quadriceps muscles + shoulder muscles
Fine skill
A skill that uses smaller muscle groups for fine motor control, E.g. a table tennis shot or firing a shot in pistol shooting- uses small muscles to control the movements of the eyes and wrist/fingers
Self-paced skill
When the performer controls the start + speed of the skill,E.g. a football penalty - the performer decides when to take it + how hard to kick it
Externally paced skill
When the performer has no control over the start + speed of the skill, E.g. sailing - the sailor reacts to the speed of wind + the flow of current when performing a manoeuvre + they start the race on the horn
Discrete skill
A skill that has a clear beginning + end - so is 1 short, sharp action, E.g. a tennis serve - after the serve - the player either stops + repeats it or moves to deal with a possible return
Serial skill
A skill that contains several discrete skills linked together in a specific order to make a more integrated movement + a complete performance, E.g. - triple jump the hop, step + jump discrete skills are combined to make up the movement
Continuous skill
A skill that has no clear beginning + end + often - the end of one sub-routine of the skill = the start of the next part
Low organised skill
A skill that is easily broken down into sub-routines, E.g. a swimming stroke - the arm action, leg action and body positioning can be practised separately if needed
High organised skill
A skill that isn’t easily broken into sub-routines, E.g. a volley in football - the action is v. quick so the sub-routines merge as the skill is performed
Simple skill
A skill that requires a lack of decisions and thinking when being performed, E.g. a forward role in gymnastics
Complex skill
A skill that requires decision making, needing lots of information before it can be performed, E.g. dribbling in hockey - the player as to take into account other players, attackers and defenders and concentrate on the ball and the control of the stick
Cognitive parts of a skill
Thinking during a skill E.g. Accounting for opposition players when dribbling in hockey
Psychomotor parts of a skill
Involving movements of the performer’s body E.g. The stick action when dribbling in hockey
Can skills change their position in a classification
Yes, in different situations and as the performance progresses, E.g. In an isolated practice drill, a basketball dribble without opposition is a closed skill , but changes to an open skill if they suddenly had opposition, E.g. A swim start is discrete but the swimming stroke is continuous
Transfer (of learning)
The effect of the learning and performance of one skill on the learning and performance of another