Unit 4 (Interpersonal Processes) - Aggression Flashcards
Aggression
An antisocial behaviour fueled by anger or hostility, and characterised by violence or a readiness to attack
General Aggression Model (GAM)
A theory exploring the influence of different factors on the incidence of aggression
Inputs (GAM)
What personal & situational factors that may lead to aggression. Inputs may be either risk factors or protective factors
Inputs Examples
Playing violent video games (risk) OR Having high self-esteem (protective)
Routes (GAM)
Once confronted with the stimulus, what influences the response - emotion, cognition or arousal?
Routes Examples
Good mood (emotion) OR ‘It wasn’t their fault’ (cognition)
Outcome (GAM)
What is the decision in terms of response?
Outcome Examples
Aggressive OR Peaceful Action