Unit 4 (Interpersonal Processes) - Aggression Flashcards

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1
Q

Aggression

A

An antisocial behaviour fueled by anger or hostility, and characterised by violence or a readiness to attack

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2
Q

General Aggression Model (GAM)

A

A theory exploring the influence of different factors on the incidence of aggression

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3
Q

Inputs (GAM)

A

What personal & situational factors that may lead to aggression. Inputs may be either risk factors or protective factors

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4
Q

Inputs Examples

A

Playing violent video games (risk) OR Having high self-esteem (protective)

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5
Q

Routes (GAM)

A

Once confronted with the stimulus, what influences the response - emotion, cognition or arousal?

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6
Q

Routes Examples

A

Good mood (emotion) OR ‘It wasn’t their fault’ (cognition)

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7
Q

Outcome (GAM)

A

What is the decision in terms of response?

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8
Q

Outcome Examples

A

Aggressive OR Peaceful Action

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