Self efficacy Flashcards

1
Q

Define confidence

A

A belief in the ability to master a task

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2
Q

Define self efficacy

A

The amount of confidence an athlete has in a specific task, sport, or situation.

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3
Q

Give 3 characteristics of confident performers

A
  • Task risks
  • NACH performers
  • More likely to win
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4
Q

Why does confidence vary?

A

It varies in intensity, with the situation, and depends on interaction

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5
Q

What is involved in interaction

A

Experience, situation, and personality

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6
Q

Describe experience

A

If you have experience in an activity, you are more likely to perform better
E.g. if a team has beaten their rivals quite heavily they are more likely to think they can beat them again

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7
Q

Describe situation

A

If you have a player more experienced in free kicks and penalties, they are more likely to succeed in that specific situation

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8
Q

Describe personality

A

There are two types of confidence = trait and state

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9
Q

Give 2 characteristics of trait confidence

A
  • Consistent level of confidence shown in most situations
  • Concerned with how a performer rates their ability to perform over a wide range of sports
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10
Q

Give 2 characteristics of state confidence

A
  • Refers to a specific sport of situation
  • Can vary depending on interaction (experience, situation, personality)
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11
Q

What is Bandura’s model of self efficacy focused on?

A

A performers state confidence in any ONE situation

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12
Q

What are the 4 factors that affects an athlete’s self efficacy

A

PEVV:
Past experiences
Emotional arousal
Verbal persuasion
Vicarious experiences

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13
Q

Describe past experiences: PEVV

A

If a performer has complete a task before, they are more likely to be confident to achieve it again!
Occurs when players have not only achieved the win but also enjoyed the experience

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14
Q

Give an example of a past experience

A

Playing a team who you always play - and so you know the set plays

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15
Q

Describe emotional arousal: PEVV

A

Use of cognitive and somatic strategies to control stress, arousal, and anxiety - such as visualisation and mental rehearsal

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16
Q

Give an example of emotional arousal

A

Visualising a netball shot going in

17
Q

Describe verbal persuasion: PEVV

A

Reinforcement (negative and positive) from significant others (e.g. coaches, peers)

18
Q

Give an example of verbal persuasion

A

Receiving feedback from a coach to strengthen my shooting technique, for example the use of manual guidance

19
Q

Describe vicarious experiences: PEVV

A

‘copying others’ - if they can do it so can I.
Watching others of a similar age/ability do the same task and be successful

20
Q

Give an example of vicarious experiences

A

Copying set plays e.g. a short corner