Psychology 111- Chapter 9 Flashcards

1
Q

Cognitive Miser

A

our brains are lazy and want to use the least amount of resources possible to get the job done

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2
Q

Inductive Reasoning

A

drawing general conclusions from specific evidence (less certain)

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3
Q

Deductive Reasoning

A

reasoning from general statements to make specific conclusions (ex: logic puzzles, not as much in daily life)

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4
Q

syntax

A

rules for how we put words together

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5
Q

grammar

A

rules beyond just combining words (ex: capitalization)

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6
Q

Homesign

A

for deaf children born into hearing families, the child creates its own sign language for communication

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7
Q

Symbolic rules

A

has to be able to refer to objects or ideas that are not currently in the environment

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8
Q

generative rules

A

small number of symbols/gestures can be combined into an infinite number of words or sentences

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9
Q

structured rules

A

there has to be rules for common things to be explained and the communication of information

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10
Q

denotation

A

dictionary definition of the word

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11
Q

connotation

A

persons individualized meaning of the word (ex: slang)

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12
Q

socio-cultural observational learning

A

we learn language and how to communicate by watching and interacting with members of our own culture

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13
Q

Behaviorist

A

-B.F. Skinner
- said that children learn language based on rewards/punishments they receive for learning language

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14
Q

Nativist (Language Aquisition Device)

A
  • Nom Chomsky
  • said that language was innate in humans
  • Language Aquisition Device = area of the brain that is geared toward learning language
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15
Q

Interactionist

A

some things better explained through each theory (none give full perspective-> interaction of all of them)

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16
Q

Phoneme

A

unit of language that is 1 sound
- babies can understand and interpret more phonemes than at any other point in their lives

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17
Q

Morphemes

A

segments of a word that have meaning (prefixes, suffixes, root words)

18
Q

Receptive vocabulary

A

the number of words you understand

19
Q

productive vocabulary

A

number of words you use

20
Q

telegraphic speech

A

simple speech young children first use; starting to work with syntax and grammar

21
Q

overextension

A

use a word more liberally than they should

22
Q

underextension

A

use a term more narrowly than they should

23
Q

overregularization

A

using regular grammar rules for irregular words

24
Q

field dependence

A

focusing on context of situation to solve a problem

25
field independence
ignoring context of problem and focusing solely on the problem
26
irrelevant information
given a lot of info-> need to focus on relevant info
27
functional fixedness
have a hard time seeing an object outside of its typical use
28
unnecessary constraints
assuming there are rules for solving the problem that aren't actually there
29
anticipated regret
humans think they are going to regret things at a much higher rate than they actually regret things
30
theory of bounded rationality
when presented with a decision, we focus on a few aspects instead of thinking through the entire problem
31
conjunction fallacy
2 things are more likely to happen together than they are by themselves
32
recognition heuristic
make decisions based on the options that you recognize
33
hindsight bias
once we know the outcome, we assume we always knew the outcome
34
affect heuristic
make decisions based on emotional/gut feelings instead of rational thought
35
alternative outcomes effect
we believe past events have an influence on future, random events
36
anchoring heuristic
if asked to give a number and you go after someone, you pick an answer close to theirs
37
availability heuristic
make decisions based on the info most easily available to you
38
confirmation bias
ignore/forget info that doesn't agree with you and focus on the info that does
39
overconfidence
more confident in our own decisions than others decisions
40
ostrich bias
ignore negative info and focus on the positive info