Personality Flashcards

1
Q

Personality

A

Unique psychological make up

Different situations can have a different effect on individuals as it can create different emotions causing people to act differently

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2
Q

Trait theory

A

Suggests:
Born with innate characteristics called TRAITS
They are stable, consistent and enduring
Personality can change with situations- we can develop our personalities with experience

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3
Q

Social Learning Approach

A

Suggests:
Behaviour is learned from others who are successful and from people we respect by socialisation
The success must be reinforced as we copy successful behaviour
Primary and secondary socialisation

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4
Q

Socialisation

A

Developing personality traits by associating and learning from others

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5
Q

Primary socialisation

A

Family

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6
Q

Secondary socialisation

A

School

Media

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7
Q

Vicarious Learning

A

Occurs when a person is motivated to learn by watching someone else work and be rewarded so are motivated by this

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8
Q

Bandura’s theory

A

Observe - Identify - Reinforced - Copy

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9
Q

Interactionist Perspective

A

Theory combines trait theory + social learning to predicts behaviour in a specific situation
B= f(PxE)
Change in environment= change in behaviour

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10
Q

Hollander Approach

A

Suggests personality is 3 features:
Core
Typical responses
Role related behaviour

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11
Q

Core

A

Values and beliefs of the individual

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12
Q

Typical responses

A

Use of inherent traits displayed in specific situations

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13
Q

Role related behaviour

A

Suggest that a performer may adapt or adopt a specific role when the situation demands

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14
Q

Credulous Approach

A

You believe the theories and accept a link that personality can predict behaviour

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15
Q

Sceptical Approach

A

You don’t believe the theories and doubt the link that personality can predict behaviour

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16
Q

How can the interactionist perspective improve performance?

A

Predict potential aggressive or unacceptable behaviour
Recreate situations during training to allow the player to become accustomed to them for games
Try and change the players behaviour by encouraging the player to adapt to circumstances

17
Q

Questionnaire

A

Advantages - efficient, quick, deals with lots of info

Disadvantages- biased answers, misunderstand questions

18
Q

Observation

A

Advantages - true to life

Disadvantages- subjective, behaviour changed when observed

19
Q

Interview

A

Advantages - more depth, specific

Disadvantages- time consuming, similar to questionnaire

20
Q

4 colours of personality

A
Yellow- happy, sociable, dynamic,enthusiastic 
Frantic, indiscreet, hasty 
Red- competitive, demanding, determined
Aggressive, controlling, overbearing 
Green- caring, encouraging, patient, relaxed 
Docile, bland, reliant
Blue- cautious, precise, deliberate 
Indecisive, cold, reserved