Decision making (Perceptual mechanisms) Flashcards

1
Q

What happens at the perceptual mechanisms?

A
  • Performer makes a decision based on info from the receptor systems (here selective attention and memory are vital).
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2
Q

How does the performer make a decision (brief)

A
  • Performer receives info from the short term sensory store.
  • Decision process= comparing current info (STM) to previous experiences (LTM)- to determine appropriate action.
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3
Q

What is a limitation of the decision making process?

A
  • Performer may receive too much info at once through the senses.
  • To stop this selective attention occurs.
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4
Q
  1. Selective attention (first perceptual stage)
A
  • Filters out irrelevant info.
  • Only relevant info is focused/ acted on.
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5
Q

What are the factors that influence selective attention?

A
  1. Stage of learning= cognitive performer means poor SA- leads to info overload and lack of focus= slower decision making.
  2. Type of skill= Complex- info overload= slow/ incorrect decision.
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6
Q

How do we develop selective attention?

A
  1. Increase fitness levels- reduce the impact of fatigue.
  2. Modify practice.
  3. Focus on the important info- developed through varied practice.
  4. Mental practice- save time and energy during performance.
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7
Q

What are the benefits of selective attention?

A
  1. Aids concentration.
  2. Controls arousal levels.
  3. Improves reaction time.
  4. Reduces chance of info overload.
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8
Q

What does DCR stand for?

A
  1. Detection
  2. Comparison
  3. Recognition
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9
Q
  1. DCR process (Second perceptual stage)
A

1) Detection= receive cues + selective attention.
2) Comparison= cues compared with memory stored ones.
- Emphasis on memory system.
3) Recognition= understand what response is required/ identify correct response.

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10
Q

Define perception

A

The process of coding and interpreting information gathered from the senses.

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11
Q

What are the factors that affect perception?

A
  1. Too much info
  2. Unclear info
  3. Info disguised by opponent- dummy pass.
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