Classical & Operant Conditioning Flashcards

0
Q

C and UC S & R

A

UCS: food
UCR: salivate
CS: bell
CR: salivation from bell

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1
Q

Ivan Pavlov

A

Dog salivation, bell ringing, food

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2
Q

Acquisition (classical conditioning)

A

Period during which an organism learns the association of the stimuli

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3
Q

Extinction (classical conditioning)

A

Loses unconditioned response (eventually stops salivating at the sound of the bell)

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4
Q

Spontaneous recovery

A

After extinction, if you give the subject a period of rest, and then present the CS (bell) again, the UCR will again occur but at a weak level (salivate)

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5
Q

Generalization (classical conditioning)

A

Tendency for stimuli similar to the CS to elicit the CR.

Ex. Dog might salivate to bell of different pitch or timbre.

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6
Q

Second-order conditioning

A

a neutral stimulus is paired with a conditioned stimulus (rather than an unconditioned stimulus)
Ex. Flash of light before bell and dog will learn to salivate at flash of light
Can even do third order by presenting, say, a metronome before the flash of light and the dog will learn to salivate to metronome

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8
Q

Sensory preconditioning

A

Two neutral stimuli are paired together, then one of the neutral stimuli is paired with an UCS.
Ex. flash of light paired first with bell; then bell is paired with food –> bell and flash of light independently elicit salivation

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9
Q

Robert Rescorla (late 1960s)

A

Performed experiments suggesting that classical conditioning was a matter of learning signals for the UCS; this approach is called the “contingency explanation of classical conditioning”
The CS and UCS become associated when the CS (bell) is a good predictor of the UCS (food).

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10
Q

Criticism of Rescorla’s explanation of CC:

Blocking

A

The CS and UCS must not only be contingent, the CS must also provide nonredundant information about the occurrence of the UCS in order for conditioning to occur.

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11
Q

Blocking: Experimental Procedure

A

First stage: rats heard hissing noise and then given shock. After repetition, rats showed fear at hissing alone.
Second stage: Hissing noise and light presented at the same time, followed by UCS (shock). When light was presented alone, rat did not show fear (light did not become associated with shock)
Suggests that the light did not provide additional information useful for predicting the shock –> rats ignored the light. Conclusion: CS must not only be contingent with UCS, but must provide USEFUL (nonredundant) information about the occurrence of the UCS

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12
Q

Operant Conditioning

A

“instrumental conditioning” or reward learning; learn the relationship between a behavior and its consequence

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13
Q

E. L. Thorndike

A

law of effect (proposed around 1900): if a response is followed by an unwanted or bothersome consequence, the animal will reduce likeliness for same response in the future

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14
Q

B. F. Skinner

A

Rejected Thorndike’s terms like “satisfying” or “annoying” in terms of the consequence. Replaced the concepts with four types of consequences: PR, NR, PP, NP (“extinction”)

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15
Q

Positive and Negative Reinforcement

A
To increase probability of behavior
PR: behavior is rewarded
Two types of NR: escape & avoidance
Escape: removes undesirable stimulus
Avoidance: avoids undesirable stimulus (ex. stopping at stop sign to AVOID ticket/accident)
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16
Q

Pos. and Neg. Punishment (extinction)

A

To decrease probability of behavior
PP: behavior followed by delivering undesirable stimulus
NP (extinction): behavior followed by removal of rewarding stimulus

17
Q

Discriminative Stimulus (OC)

A

A stimulus condition that indicates the organism’s behavior will have consequence
Ex. When a light is illuminated over pecking key, bird will receive a pellet (reward); when light is not illuminated, no reward will follow pecking.
Light is discriminative stimulus (SD) here.

18
Q

Generalization (OC)

A

Train an animal to peck for food when green light is on (light is SD); bird will also peck when similarly colored light is on

19
Q

Partial reinforcement effect

A
Occasional reinforcement (rat receives pellet after only every other lever press) takes longer to extinguish by extinction 
Gambling is a good example of partial reinforcement effect (only receive occasional reinforcement, but takes a very long time for extinction to extinguish behavior)
20
Q

Four types of partial reinforcement:

Schedules of Reinforcement

A

Fixed-ratio (FR): reward follows fixed number of responses
Variable-ratio (VR): reinforcement occurs after varying number of responses (VR5 schedule means, average number of presses required is 5)
Fixed-interval (FI): reward follows first response after fixed interval of time since last reinforcement (ex. FI 45 second schedule)
Variable-interval (VI):reward follows first response made after variable amount of time has elapsed since last reinforcer (named, again, for average)

21
Q

Continuous reinforcement schedule

A

FR 1 schedule (every response is rewarded)

22
Q

Some examples of Schedules of Reinforcement (FR, VR, VI)

A

FR: paid $x for every 100 enveloped stuffed
VR: slot machine
VI: parent responding to baby crying (after responding to a cry, parent will wait some amount of time before reinforcing the child for crying again; time interval varies depending on situation)

23
Q

Schedule of Reinforcement most resistant to extinction:

A

VR (variable-ratio) is very resistant to extinction

24
Q

Shaping or “Differential Reinforcement” (operant)

A

series of responses rewarded in order to guide behavior toward a specific response

(ex. dog fetching your slippers. First reward the dog every time she looks at the slippers. Then stop. Then reinforce her every time she walks toward your slippers. Then stop. Then reinforce her only for picking up the slippers, and so on. Requires much smaller steps, in reality.)