3.6 Low-Fidelity Prototyping: Paper & Sketches Flashcards

1
Q

What is a wireframe?

A

A static, visual representation of an interface

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2
Q

What is a prototype?

A

Represents an interaction or a flow of functionality

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3
Q

What is design fidelity?

A

Refers to how closely the wireframe, prototype, mockup, etc. match the look-and-feel of the final system

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4
Q

Place the fidelities below in order from start to finish:

Prototypes
Wireframes
Mockups
Sketches

A

Sketches
Wireframes
Mockups
Prototypes

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5
Q

Throughout the design process, the level of fidelity is continuously modified and increased based on…

A

user feedback, research, and design interactions

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6
Q

As the fidelity increases, more time is spent on the _____ of the prototypes.

A

details

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7
Q

What is a low-fidelity prototype?

A

A prototype that highlights only the high-level functionality of a design.

It purposefully glosses over the intimate details of a design such as color, spacing, and imagery and is usually hand-sketched in black and white or grayscale

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8
Q

Why is it crucial to start with a low-fidelity prototype?

A

It allows designers to focus on the core structure and navigation of the app rather than on pixel-perfect visual design features and complex functions.

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9
Q

What are mid-fidelity prototypes?

A

It portrays a bit more detail than low-fidelity prototypes, but they’re not as polished as high-fidelity prototypes.

They’re usually created using software such as Adobe XD, Balsamiq, UXPin, or Photoshop.

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10
Q

What are the advantages of a mid-fidelity wireframe or prototype?

A
  1. It’s digital, so it can easily be shared with others. Many wireframing and prototyping programs have built-in sharing tools to simplify this exchange.
  2. It’s still very easy to make large, rapid changes to a design.
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11
Q

What are high-fidelity prototypes?

A

High-fidelity prototypes take much longer to create as the goal is to flesh out every single detail of a design. They should look and feel like a live system in terms of graphics, spacing, and layout and closely resemble the finished product.

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12
Q

Low-Fidelity Prototype =

A

High-level details:

Shows the high-level (general) user experience and gets everyone aligned with the big picture.

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13
Q

Mid-Fidelity Prototype =

A

Medium-level details:

Shows off a bit more design detail and basic interactivity.

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14
Q

High-Fidelity Prototype =

A

Low-level details:

Shows how the polished app will look, feel, and function

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15
Q

The main focus when sketching low-fidelity prototypes is on…

a. Creating visually appealing design elements
b. Low-level functionality
c. Creating a finished design
d. High-level functionality

A

d. High-level functionality

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16
Q

A mid-fidelity prototype includes:

a. Basic visuals
b. Animations
c. Primary colors
d. Graphics

A

a. Basic Visuals

17
Q

Low-fidelity prototypes are usually created using:

a. Mobile testing environments
b. Desktop developer environments
c. Only digital software
d. Pencil and paper or digital software

A

d. Pencil and paper or digital software

18
Q

Two advantages to paper prototyping include:

a. Size and quality
b. Speed and cost
c. Interaction and flow
d. Detail and clarity

A

b. Speed and cost

19
Q

Which of the following is an accurate description of design fidelity?

a. A status
b. An end state
c. A medium
d. A point of view

A

a. A status