Soc 25- Sport Psychology Flashcards
(20 cards)
Guidance
Information to aid the learning of a skill; can be given visually, verbally, manually or mechanically.
Qualitative
Information about qualities, which is difficult to measure.
Quantitative
Information about quantities, which CAN be measured.
Open skill
Situation is always changing and the player has to continually adapt to the situation.
Closed skill
Takes place in a predictable environment, where the player knows exactly what to do and when.
Basic skill
A player finds easy and needs little concentration to do.
Complex skill
Needs the player’s full attention as it is technically difficult to perform.
Low organisation skill
Has clear, simple phases
High organisation skill
Has a lot of complicated phases
Massed practice
Skill is practiced until it is learnt, without taking a break.
Distributed practice
Where the skill is practised over several sessions and with rest breaks.
Fixed practice
Where the skill is practised over and over again, until it is perfected.
Variable practice
Involves practising the skill in a variety of different situations.
Visual guidance
Visual guidance can be given in many different ways, for example, when a coach wants to teach you how to do a layup shot in basketball. It could also be demonstrated through a video.
Verbal guidance
Verbal guidance can be used before giving a demonstration to help teach a certain skill to a performer.
Manual guidance and mechanical guidance
Manual and mechanical guidance is when the coach is actually in contact with the learner as they perform the skill. For example, in trampolining, the coach can work on the trampoline with the performer.
Intrinsic feedback
This feedback comes from the performer themselves, and they think about how they feel after they performed and how they can contribute to the team or in the game.
Extrinsic feedback
This feedback comes from an outside source, for example from a teacher or a coach, and this feedback is important as it can motivate the performer.
Concurrent feedback
This feedback is given at the time of the performance, for example a coach on a sideline during a match.
Terminal feedback
This feedback is given at the end of a game or performance and it can be an overview of the whole performance.