Pyrotechnic Boneyard (Name/Fuze) Flashcards
GRENADE SIGNAL FLARE GREEN NO 65
Hydrostatic firing mechanism in the submarine signaling system releases a cocked striker
SUBMARINE SIGNALLING SYSTEM
Hydrostatic firing mechanism releases a cocked striker
MARKER LOCATION MARINE KC-25
MARKER LOCATION MARINE MK25-3(MOD)
Salt water activated battery functions an electric igniter
Scuttling pellet safety distance 10m
Can Skip
MARKER SMOKE & LIGHT MAN OVERBOARD MK9
MARKER LOCATION MARINE MK58 MOD 1
MARKER LOCATION MARINE KC-58
Salt water activated battery functions an electric squib
Smoke/flame time 40-55mins
MARKER LOCATION MARINE MK25 MOD 4
RP based main fill
FLARE SURFACE TRIP A301
3 pellets
55 secs
28000 candle power
CANDLE SMOKE WHITE Mk N6 Mod 5
Hydrostatic firing mechanism
Activates delay at 6m depth due to water pressure drop
SIGNAL SMOKE PARACHUTIST NO 1 MK 5 RED
SIGNAL SMOKE PARACHUTIST NO 1 MK 5 YELLOW
baffle holes regulate flow of smoke
2.7-4.5sec delay, 40sec smoke emission
Can skip
DIVER RECALL DEVICE
Friction disc drawn across matchhead composition
Can Skip
MARINE SOUND SIGNAL L1A1
Can Skip
SIGNAL UNDERWATER SOUND MK 84 MOD 1
No explosives. Why is it in the EOTPs?
Can Skip
MARINE SOUND SIGNAL MK 8
A hydrostatic pressure switch activates the electrical detonator if the electrostatic bridge is also closed
SIGNAL ILLUMINATION WHITE STAR PARACHUTE M127A1
200-250m, 30 secs
SIGNAL ILLUMINATION RED STAR PARACHUTE M126A1
200-250m, 60 secs
SIGNAL ILLUMINATION GREEN STAR CLUSTER M125A1
5 green flares, 200-250m high, 5-10 secs
Components of all 3
* Shipping container
* Launcher case
* Signal Carrier
SIGNAL KIT MINIFLARE RED NO 1 MK3 With FLARE PISTOL
.22 rimfire blank to initiate
75m height
GENERATOR SMOKE WHITE 3 MINUTE
Authorised used with BESS
ROCKET HANDFIRED PARA ILLUM MK3 L5A4
Striker leaver firmly struck and striker pin impacts percussion cap
parachute 25-30sec descent
MK 79 MOD 2 KIT, SIGNAL KIT HAND FIRED
red star 76m height for 4.5 secs
lead shot to help ballistics
SIGNAL SMOKE AND ILLUMINATION, MK124 MOD 0
one hand operation, lever cocks and releases firing pin
SIGNAL DISTRESS DAY NIGHT NO 1 MK 5
Cocked striker impact percussion cap
Flare 5000 candela 17-25secs
Smoke 15-20 secs
SIMULATOR HAND GRENADE M116A1
safety at least 15 m away
SIMULATOR BATTLEFIELD GRENADE F2A2
Friction disc drawn across matchhead composition
delay 4 to 6 seconds
SIMULATOR SMALL ARMS FIRE SINGLE SHOT ELECTRIC
SIMULATOR SMALL ARMS FIRE FIVE SHOT ELECTRIC
5 times 2-3sec intervals