Hoofdstuk 7 Flashcards
expected utility (EU) theory
maintains that inferential behavior can be conceptualized as choices among alternatives, each with a probability of occurrence and a designated value. According to the model, people assess available alternatives for their likelihood and the worth of the outcomes that they promise (i.e., probability and value), calculate the utility of each outcome (the product of the probability of each outcome and its value), and choose the option that maximizes utility.
satisficer
make good-enough, adequate inferences and decisions.
optimizer
make the choice that maximizes expected utility (see expected utility (EU) theory), reaching the best possible inferences and decisions.
heuristics
are one kind of shortcut people use for judgments under uncertainty, generally used for strategies identified by Kahneman and Tversky, mostly relying on ease of bringing instances to mind, to reduce complex problem solving to simpler judgmental operations and meet the pressing demands of the environment.
availability heuristic
evaluates the likelihood of an event based on how quickly instances or associations come to mind.
simulation heuristic
makes inferences by constructing hypothetical scenarios to estimate outcomes, running events through in the mind chronologically to assess likely consequences.
Counterfactual reasoning
is the mental simulation of how events might otherwise have occurred.
Fantasy
envisions the future as filled with bountiful (unrealistic) possibilities (wishful thinking).
mental addition
describes simulations that increase the perceived likelihood of a potential outcome, easier than mental subtraction.
mental subtraction
describes simulations that reduce the perceived likelihood of a potential consequence.
anchor
describes, when judging under uncertainty, people reducing ambiguity by using an initial reference point, and adjusting it to reach a final conclusion.
framing
how a decision’s background context of the choice is described, and in prospect theory, often contrasting gain versus loss.
frame
within the perceptual symbol systems (PSS) simulator, integrates across experiences within a category, to create the simulations of the experience of a particular example on a particular occasion.
risk aversion
strategies avoid uncertainty when dealing with possible gains (e.g., money added or lives saved).
risk seeking
strategies approach uncertainty when dealing with possible losses (e.g., money subtracted or lives lost).