Hoofdstuk 3 Flashcards

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1
Q

Encoding

A

transforming a perceived external stimulus into an internal representation

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2
Q

Attention

A

focuses on the contents of consciousness, including encoding external material and retrieving material from memory, characterized by both direction (selectivity) and intensity (effort).

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3
Q

Salience

A

how much particular stimuli stand out relative to others in their environment.

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4
Q

Vividness

A

constitutes the inherent attention-getting features of a stimulus regardless of environment, predicted to be emotionally interesting, imagery-provoking, and proximate.

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5
Q

Accessibility

A

how attention is primed for categories and concepts that fit what people have thought about recently or frequently.

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6
Q

direct perception

A

perception unmediated by cognitive processing, is local, feature-oriented, piecemeal.

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7
Q

global

A

perceptually integrates across the whole, rather than a local, feature oriented, piecemeal process.

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8
Q

feature-oriented processing

A

separate focus on each aspect (eg. on eyes, nose, mouth, chin, etc.)

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9
Q

verbal overshadowing

A

invokes a local, feature-by-feature process in describing a face, which ironically interferes with recognizing it later.

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10
Q

ecological perspective

A

examines how people make specific inferences from physical features of the stimulus configuration, unmediated by cognition.

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11
Q

Mediation

A

connects between stimulus inputs or other antecedents and response outputs or other consequences

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12
Q

Priming

A

describes the effects of prior context on the interpretation of new information, that is, the impact of a recently or frequently activated category on the processing of category-relevant information, typically interpreted in terms of category accessibility, within declarative (associative network) memory.

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13
Q

experimental demand

A

describes a variety of ways that a method, setting, or personnel may inadvertently communicate the hypothesis or otherwise channel participant responses to confirm the hypothesis. Features of the situation, experimenter–participant interaction, or measures can inadvertently constrain expected behavior.

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14
Q

procedural priming

A

makes some relevant processes more accessible than others.

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15
Q

assimilation

A

a cognitive process in which we take new information and experiences and incorporate them into our pre-existing ideas or worldview

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16
Q

contrast effects

A

a specific reaction opposite to a more general prior concept

/ (when people are blatantly primed with a trait, they may instead contrast their judgment of the ambiguous
target)

17
Q

selective accessibility model of assimilation and contrast

A

addressing conscious comparisons, assumes accessibility is flexible (controllable) and specific to the current judgment (rather than general semantic priming).

18
Q

chronicity

A

reflects dimensions that are frequently accessed or permanently primed, which may become central aspects of one’s personality.

19
Q

affords

A

what the environment offers the individual

20
Q

attuned

A

describes how reactive a person is to particular stimulus properties

21
Q

affordances

A

perceived action possibilities for a specific perceiver in a specific setting