Chapter 10 Flashcards
Mental activities associated with thinking, knowing, communicating, and remembering
Cognition
Study mental activities including logical and sometimes illogical ways in which we create concepts, solve problems, make decisions, and form judgements
Cognitive Psychologists
Mental groupings of similar objects, events, ideas, or people
Concepts
A mental image or best example of category or best example of a category
Prototype
An attempt to find an appropriate way of a attaining a goal when it’s not readily available
Problem solving
Thomas Edison and lightbulb filaments
Trial and Error
Step by step procedures that guarantee a solution
Algorithms
A simple thinking strategy that often allows us to make judgements and solve problems efficiently usually speedier but also more error prone
Heuristics
A sudden and often novel realization of the solution of a problem. Provides a sense of satisfaction. (Aha moments)
Insight
A tendency to search for information that confirms ones preconceptions
Conformation bias
The inability to see a problem from perspective; an impediment to a problem solving.
Fixation
The inability to solve a problem, because it is viewed only in terms of usual function (activity)
Functional fixedness
A tendency to approach a problem in a particular way, often a way that has been successful in the past.
Mental Set
Judging the likelihood of things in terms of how well they seem to represent, or match, particular prototypes; may lead one to ignore other relevant information.
(Ex. People thinking I am a gymnast because I’m small when I’m not into sports)
Representative Heuristic
**Estimating the likelihood of events based on their availability in memory; if instances come readily to mind (maybe due to vividness), we presume such events are common.
(Overestimate likelihood of winning bc we are reminded of the noisy winning/celebration)
Availability heuristic