Chapter 10 Flashcards

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1
Q

classical conditioning

A

a learning process that occurs when two stimuli are repeatedly paired: a response which is at first elicited by the second stimulus is eventually elicited by the first stimulus alone.

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2
Q

first phase of classical conditioning

A

an unconditioned stimulus provides an unconditioned response. During this phase there is also a neutral stimulus which provides no response

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3
Q

second phase of classical conditioning

A

involves an association between the neutral and unconditioned stimulus. Causing the neutral stimulus to become a conditioned stimulus.

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4
Q

third phase of conditioning

A

the conditioned stimulus produces a conditioned response as a result of the association with the unconditioned stimulus.

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5
Q

Aversion therapy

A

A form of classical conditioning where a person with an unwanted behaviour learns to associate the unwanted behaviour with an unwanted experience.

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6
Q

operant conditioning

A

rewards or punishes behaviour therefore provoking a preferable response

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7
Q

reinforcer

A

any stimulus that strengthens or weakens the likelihood of someone’s response (behaviour).

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8
Q

punisher

A

any stimulus that weakens or decreases the likelihood of a behaviour.

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9
Q

positive punishment

A

a behaviour followed by a negative experience

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10
Q

negative punishment

A

a form of punishment that entails something desirable being removed i.e. being grounded

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11
Q

difference of punishment and reinforcement

A

Punishment decreases the probability, whilst positive reinforcement increases the probability of a response.
Negative reinforcement when the behaviour stops an unpleasant experience.

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12
Q

shaping

A

when someone receives encouragement for each attempt they have at a desired response.

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13
Q

stimulus generalisation

A

When a behaviour is produced by a similar stimulus e.g. a dog running towards an electric can opener so when it hears something similar like a blender the dog also comes running over.

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14
Q

extinction

A

when a response is no longer reinforced and thus is no longer associated

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15
Q

Attention

A

the person social learning something must pay close attention to the model.

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16
Q

retention

A

the actions of the model must be stored in memory

17
Q

reproduction

A

people can now reproduce the observed action

18
Q

Motivation

A

the learner must want to reproduce the action

19
Q

reinforcment

A

if the learner is encouraged via reinforcement they will reproduce the behaviour.

20
Q

vicarious reinforcement

A

based upon whether the model is rewarded or punished this can influence how likely an individual will replicate the action