Agression Flashcards

1
Q

Define aggression

A

The intent to harm outside the rules; hostile behaviour

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2
Q

Examples of aggression

A
  • uncontrolled
  • intent to harm
  • outside rules
  • reactive
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3
Q

Define assertion

A

Well-motivated behaviour within the rules

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4
Q

Examples of assertion

A
  • controlled
  • no intent to harm
  • within the rules
  • motivated
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5
Q

Theories of aggression

A
  • frustration- aggression hypothesis
  • aggressive cue hypothesis
  • social learning theory
  • instinct theory
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6
Q

Instinct theory

Define catharsis:

A
  • the aggressive response is innate
  • it is a product of our evolution and will surface under provocation. Defending territory such as a home pitch in football
  • players use sport as an outlet for built-up aggressive energy. Catharsis.
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7
Q

Evolution of the instinct theory

A
  • aggression may not be spontaneous
  • aggression is pre-planned/learned
  • evaluation, not all aggressive
  • performers in aggressive sports calmer away from the game. Through catharsis
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8
Q

The frustration aggression hypothesis

A

The fa hypothesis:

  • aggression is inevitable when frustrating circumstances cause our goals to be blocked e.g a refs decision
  • if aggression can be released: catharsis may occur
  • aggression cannot be released: more frustration can occur

•drive -> obstacle-> frustration -> inevitable aggression= success ->catharsi or punishment -> more

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9
Q

The aggression cue hypothesis defined

A

-suggests that aggression is caused by a learned trigger

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10
Q

The aggression cue hypothesis

A
  • aggression only occurs if learned ‘cues’ are present
  • such pre learned cues, learned from the coach or other players, trigger the aggressive response. For example, a coach may have allowed a footballer to elbow the defender as his team works for positions in the penalty area as a corner is taken. The taking of a corner is a learned cue for an aggressive response
  • goals blocked -> arousal -> cues present -> aggression likely
  • goals blocked -> arousal -> no cues present -> aggression unlikely
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11
Q

Social learning theory

A
  • aggression is learned from experience, coaches, role models and significant others.
  • aggressive behaviour will be copied if it is reinforced, eg. A basketballs sees her team captain foul an opponent she is marking closely and the opposing player is put off her game
  • bandits suggested that children will copy the aggressive behaviour of adults, especially in a live situation

•observe -> identify -> reinforced -> copy

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12
Q

The summarised diagram

Aggression the intent to harm others

A

Caused by:

Instinct theory ~ aggression is innate

Frustration aggression hypothesis ~ aggression when goals blocked

Learned cues ~ aggression is triggered

Social learning ~ aggression is copied

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13
Q

Strategies to parent aggression

A
  • don’t reinforce aggressive acts in training
  • punishing players with fines, sub them
  • sending played off
  • calming players down
  • teach relation, stress management
  • set goals on performance not outcome
  • reinforce assertion in training
  • reinforcing the rules consistently and fairly (fair play awards)
  • pointing out responsibilities to the team
  • walking away from the situation
  • applying sanctions immediately
  • non aggressive goals
  • highlight non aggressive role models
  • channel aggression into assertion
  • set goals on performance not outcome
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14
Q

Exam style question:

Explain how aggression might be caused in a team game using instinct theory. Is this theory always a reliable way of explain aggression in sport?

A
  • the theory suggests that aggression can occur since performers are born with an aggressive nature
  • not all aggression is spontaneous
  • aggression can be learned
  • sports performers are not aggressive all the time
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15
Q

Summary:

Aggression can be explained by four theories which suggest that aggression is a result of:

A
  • venue - home or away?
  • coaches reinforcing aggression
  • frustration from the refereeing decision or loosing
  • rivalry, derby game, or increased competition
  • copying others such as aggressive role models
  • learned cues
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