4.3 Biomechanics Flashcards

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1
Q

Define Biomechanics

A

Biomechanics: application of mechanical principles (force & motion) related to the human body and sporting implements

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2
Q

What mathematical measures are used to measure biomechanics?

A

Scalers & Vectors

  1. scalar quantity - has only magnitude (size)
  2. vector quantity - has both magnitude and direction
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3
Q

Define the terms force, speed, velocity, displacement, acceleration, momentum and impulse.

3.1

A

force - push or pull upon an object resulting from the object’s interaction with another object

speed - the rate at which an object covers distance

velocity - change in displacement divided by the time taken for the change to take place

displacement - the difference between an object’s final position and it’s starting position

acceleration - the rate of change of velocity per unit of time

momentum - the quantity of motion of a moving body, measured as a product of its mass and velocity

impulse - change of momentum of an object when the object is acted upon by a force for an interval of time

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4
Q

Explain the relationship between distance and direction.

A

Distance does not depend on direction.

Displacement is the difference between an object’s final position and it’s starting position. Displacement does depend on direction.

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5
Q

How do speed and velocity differ?

A

speed: how fast you are travelling
velocity: how fast (speed) you are travelling in a given direction (vector quantity)

E.g.
Speed of 10m/s
Velocity of 10m/s east

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6
Q

What is the formula of velocity?

A
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7
Q

What is the formula of acceleration?

A

change in velocity: final velocity - initial velocity
change in time: finish time - start time

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8
Q

What are the formulas for: speed, direction & time?

A
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9
Q

Analyse velocity (speed)–time graphs of sporting actions.

3.2

A

Velocity-time graphs: illustrate how an object’s speed changes over time.
* The steeper the gradient of the line, the greater the acceleration.
* can look simialr to speed-time graphs, velocity-time graphs can have negative values + direction

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10
Q

What is the difference between a velocity–time graph and a speed-time graph?

3.2

A
  • velocity graphs need a direction
  • speed graphs have only positive values, velocity can also have negative values
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11
Q

What do ____ mean on velocity-time graphs?

  1. positive slopes
  2. horizontal lines
  3. negative sloped
  4. curved slope

3.2

A
  1. positive slopes: speed increasing/object accelerating
  2. horizontal lines: travelling at constant speed
  3. negative slopes: speed decreasing/negative acceleration
  4. curved slope: acceleration changing/non-uniform acceleration
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12
Q

Analyse distance–time graphs of sporting actions.

3.2

A
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13
Q

What do ____ mean on distance-time graphs?

  1. positive slopes
  2. horizontal lines
  3. negative sloped
  4. curved slope

3.2

A
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14
Q

Analyse force–time graphs of sporting actions.

3.2

A
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15
Q

Define the term centre of mass.

3.3

A

centre of mass - mathematical point around which the mass of a body or object is evenly distributed

the lower the centre of mass of an object the more stable it is

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16
Q

Explain that a change in body position during sporting activities can change the position of the centre of mass.

3.4

A
17
Q

Distinguish between first, second and third class levers.

3.5

A
18
Q

Label anatomical representations of levers

3.6

A
19
Q

Define Newton’s three laws of motion.

3.7

A
20
Q

What do Newton’s 3 laws of motion cover?
What are they called?

3.7

A

“Newton’s laws of motion are three physical laws that together laid the foundation for classical mechanics. They describe the relationship between a body and the forces acting upon it, and its motion in response to said forces”.

Law 1:
The Law of Inertia

Law 2:
The Law of Acceleration

Law 3:
The Law of Action/Reaction

21
Q

What do Newton’s 3 laws of motion cover?
What are they called?

3.7

A

“Newton’s laws of motion are three physical laws that together laid the foundation for classical mechanics. They describe the relationship between a body and the forces acting upon it, and its motion in response to said forces”.

Law 1:
The Law of Inertia

Law 2:
The Law of Acceleration

Law 3:
The Law of Action/Reaction

22
Q

Explain how Newton’s three laws of motion apply to sporting activities.

3.8

A
23
Q

State the relationship between angular momentum, moment of inertia and angular velocity.

3.9

A
24
Q

Explain the concept of angular momentum in relation to sporting activities.

3.10

A
25
Q

Explain the factors that affect projectile motion at take-off or release.

3.11

A
26
Q

Outline the Bernoulli principle with respect to projectile motion in sporting activities.

3.12

A