1.4 Collisions in 2 Dimensions Flashcards

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1
Q

In 2D collisions is momentum conserved in both directions (vertical and horizontal)

A

yes

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2
Q

Where are 2 dimensional collisions common?

A

Snooker or pool games

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3
Q

What are the two ways of solving 2d colliisions?

A

Resolving vertically and horizontally
or
resolving along the line of impact

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4
Q

When objects collide where is the momentum only transferred (what direction)?~

A

parallel to line of impact

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5
Q

What is the line of impact for spherical or uniform objects?

A

One passing through centres of colliding objects

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6
Q

If a stationary object is involved in a collision where will its velocity and hence movement be produced?

A

Along the line of impact

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7
Q

When working with lines of impact what to do?

A

1 . Work out magnitude of velocity along parallel component
2. Work out magnitiude of velocity along perpendicular component
3 . Use pythagoras with 2 velocities calculated
4. Use trig for direction

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8
Q

How can we investigate 2d collisions?

A

Using an apparatus consisting of a table with a 2 ball bearing with a camera and 2 rulers placed at right angles to each other

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9
Q

How does this work?

A
  • weight the ball bearings and note down the masses
  • position 2 rulers at right angles to each other , place one ball bearing somewhere and the camera at birds-eye view above the table
  • start the recording
  • roll the second bearing at the first one so that they collide
  • stop recording when both bearing comes to rest
  • if we know the frame rate (time between each frame) we can work out the frames in 0.1s.
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