Unit 3A- Cognition Flashcards

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1
Q

Algorithm

A

Step-by-step process of solving a problem

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2
Q

Heuristic

A

a mental shortcut to solve a problem based off past experiences

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3
Q

Representativeness Heuristic

A

Making judgements in a situation based on our previous prototypes
Ex. The president gave a speech last week- We assume the president is male given our prototype for political leadership

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4
Q

Availability Heuristic

A

Making judgements or decisions based off the information we have been exposed to

Ex. We think Chicago is deadlier than Kansas City because we hear about it on the news, but more people die in Kansas City every year.

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5
Q

Confirmation Bias

A

When you look for information that only serves your viewpoint and ignore any information that does not serve your viewpoint

Ex. Skip Bayless thinks Michael Jordan is the GOAT and ignores the fact that LeBron James has passed him in most statistics.

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6
Q

Fixation

A

You become stuck on a certain problem solving technique

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7
Q

Mental Set

A

The way you approach a problem

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8
Q

Functional Fixedness

A

When you believe an object is good ONLY for its intended purpose

Ex. Stuck needing a screwdriver, but not realizing you could use a pair of scissors to screw in a screw in a pinch

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9
Q

Framing

A

The way something is worded affects the response

Ex. Soap kills 99% of Germs
vs. Soap allows 1% of germs to survive.

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10
Q

Belief Perseverance

A

Continuing to believe something to be true, even after it’s been proven wrong

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11
Q

Schema

A

A mental category for information

Ex. we have a schema for sports

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12
Q

Prototype

A

The best example for a specific schema

Ex. When you think of a tree, what does it look like

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13
Q

Phoneme

A

Smallest unit of sound in language (not letters)

Ex. ch- is a phoneme that makes a specific sound, even though it combines letters.

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14
Q

Morphemes

A

Smallest unit of meaning in language (can be short words, prefixes, suffixes, plurals)

Ex. Chip is one morpheme, Chips is 2, the extra - means more than 1

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15
Q

Sensory Memory

A

Smallest unit of memory (3-5 sec.) most do not get encoded

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16
Q

Short-Term Memory

A

Working memory, information we use temporarily. If we need it, we store it, if we don’t we forget it.
- can hold 7 + or - 2 things

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17
Q

Long-Term Memory

A
  • our infinite storage capacity. information can stay here forever
  • Stored in the hippocampus
18
Q

Encoding

A

Getting information into our brain

19
Q

storage

A

keeping information in our brain

20
Q

retrieval

A

getting information out of our brain so we can use it

21
Q

rehearsal

A

repeating information over and over again aids in recall

22
Q

Distributed Practice

A

Spreading studying into small chunks over time rather than all at once (massed practice)

23
Q

Serial Position Effect

A

We remember information based on the order presented to us. We typically remember the first words on a list (primacy effect) or the last words on a list (recency effect)

24
Q

Long Term Potentiation

A

The neurons that fire to establish long term memory

25
Q

Flashbulb Memory

A

Remembering vivid details of an emotionally significant event (almost like a mental photograph)

Ex. Remembering what your dad smelled like when he returned home from war

26
Q

Episodic memory

A

Remembering specific events, situations, and experiences

Ex. Your friend’s birthday party

27
Q

Amnesia

A

Forgetting a memory

28
Q

Implicit Memory

A

The memory of skills (walking, running, writing, etc.)

- Stored in the cerebellum

29
Q

Explicit memory

A

The memory of facts or information

- Stored in the hippocampus

30
Q

Recall

A

Remembering all the information from memory

Ex- FRQs

31
Q

Recognition

A

Remembering based off of a stimulus

Ex- Multiple choice questions, remembering lyrics to a song after the music starts

32
Q

Mood Congruent Memory

A

Memories created under a certain emotion are more likely remembered when we experience that emotion again
Ex. When we are angry we tend to remember other things that made us angry

33
Q

State-Dependent Memory

A

Memories created in a certain mental state are more likely remembered when we return to that mental state

Ex. Joe lost his keys when he was drunk, when he got drunk again, he remembered where he put his keys

34
Q

Context-Dependent Memory

A

Our environment can become a cue for certain memories

Ex. Walking back into KIPP after you graduated, you remember memories that happened there

35
Q

Proactive Interference

A

When old information affects our ability to remember new information (PORN)

Ex. Changed your password, can only remember the old one

36
Q

Retroactive Interference

A

When new information affects our ability to remember old information (PORN)

Ex. Got a new phone number cant remember your old one

37
Q

Overjustification Effect

A

When you are rewarded for something you enjoy doing, you stop getting enjoyment from it

Ex. Professional athletes retiring early because the sport is “no longer fun”

38
Q

Self-fulfilling prophecy

A

When you believe something will happen and it comes true

Ex. John believed he would fail on the test and he failed.

39
Q

Peripheral Route to Persuasion

A

Information OTHER than the facts that affects our decision

Ex. We bought a pair of Jordan’s because someone said they were cool as opposed to them being good shoes

40
Q

Central Route to Persuasion

A

When we are convinced based on the fact or information

Ex. We wear a mask because it lowers the risk of transmitting COVID