Topic 3.3: Physical modelling Flashcards

1
Q

Physical modelling

A

the creation of a smaller or larger tangible version of an object that can be physically interacted with

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Role of physical models

A

provide information about
- ergonomics and fit
- relationship between internal and external structure
- aesthetic considerations

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Scale models

A

a smaller/larger physical copy of a model
adv: can be larger than actual product to convey details, can be smaller to save material and time

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Aesthetic models

A

developed to look and feel like final product
adv: evaluates aesthetic appeal, similar to final product, can be used for client feedback

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Mock ups

A

A scale or full sized model of an object used to gain feedback from users (2D or 3D)
may be considered a prototype if it has some functionality
adv: communicates form and proportion, if its low fidelity its quick to make

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Prototype

A

a sample or model built to test a concept or process or to act as an object to be replicated or learned from. can be developed at a range of fidelity for different contexts

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Instrumented physical model

A

prototypes that are equipped with the ability to take measurements to provide accurate quantitative feedback for analysis
adv: real time data, precise measurement, understand how physical forces act on a design

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Fidelity range

A

low: conceptual representation analogous to an idea, intangible and not durable, basic info on form, shape and function
medium: communicate some but not all functions
high: attempt to represent as close as possible the functionality of the final product, durable enough to be tested by users

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Adv and disadv of physical models

A

ADV: easily understandable, tangible (testing), clear communication between clients and designers, easier to explore and test ideas
DISADV: may not be accurate, time consuming, added cost, environmental impact, materials may not be accurate to those in final product

How well did you know this?
1
Not at all
2
3
4
5
Perfectly