Topic 3.2: Graphical modelling Flashcards

1
Q

Graphical modelling

A

A visualization of an idea, often created on paper or through software in 2 or 3 dimensions

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2
Q

2D physical modelling

A

an extension of sketching that provides designers with some solutions to their thinking

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3
Q

2D virtual modelling

A

mostly diagrammatic, conveying or representing what happens in reality

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4
Q

3D physical modelling

A

tactile, hands on representation of an object. Includes: scale models, clay models, concept models and prototypes

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5
Q

3D virtual modelling

A

the use of a wide range of CAD tools that assist engineers, architects and product designers in developing a realistic 3D render visualization of their ideas

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6
Q

One point perspective

A

lines converge towards a single vanishing point directly ahead, all other lines are either vertical or horizontal

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7
Q

2 point perspective

A

drawings that have lines that converge towards 2 vanishing points that sit on a horizon line

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8
Q

3 point perspective

A

adds a 3rd point which relates an extra element of reality to the communicative impact of a product

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9
Q

orthographic drawing/projection

A

includes front, side, top and isometric views
used to communicate dimension, form, shape
can be used for manufacturing

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10
Q

Isometric drawing

A

shows the shape and form of an object, no vanishing points, drawn on 30/60/90 degree grids

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11
Q

concept sketching vs formal drawing

A

concept sketching: spontaneous representations of ideas on paper without use of technical aids

formal drawing: techniques used in the development phase of a design process

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12
Q

Assembly drawing & part drawing

A

assembly: shows how parts of a product fit together

part: provides the information to assembly a product in a similar way to an assembly drawing, with the additional benefit of having a list of parts or bill of materials

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