Psychological effects on individuals Flashcards

1
Q

What is anxiety?

A

A state of nervousness and worry, a negative response to a threatening sporting situation.
It often arises as a result of the players perception of the situation.

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2
Q

What is competitive trait anxiety?

A

When a player feels nerves before most games and could simply be part of the player’s genetic make-up.
It is displayed before all competitions, regardless of the importance of the event and the possibility of winning.

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3
Q

What is competitive state anxiety?

A

More temporary and is a response to a particular moment in the game or a specific sporting situation.
The amount of anxiety experienced can vary throughout the game, and can often depend on the mood of the player at that time.

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4
Q

What is an example of competitive state anxiety?

A

When taking a penalty in a hockey game, the focus of attention and responsibility is on the player and this can temporarily increase anxiety, and affect the outcome unless nerves are controlled.

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5
Q

What is the link between trait and state anxiety?

A

An individual with high trait anxiety is more likely to experience high state anxiety when faced with a stressful situation.
This is especially true if they are being watched or evaluated.

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6
Q

What is cognitive anxiety?

A

It’s psychological and refers to irrational thinking and worries that may occur.
They may not believe they have the ability to complete the task, and experience nervousness and loss of concentration.

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7
Q

What is somatic anxiety?

A

It’s physiological and is the response of the body to the individual’s beliefs in their lack of ability to complete the task.
Symptoms may include increased heart rate, sweating muscular tension, nausea and respiratory rate.

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8
Q

What is the effect of anxiety on a graph?

A

Increases in somatic anxiety can improve performance up to a point, after which further increases will impair performance.
Cognitive anxiety has a negative linear affect. The greater the cognitive anxiety, the worse the performance.

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9
Q

What are the types of anxiety measures?

A

Self-report questionnaires, observation and psychological testing.
These are useful to the coach since knowledge of how players deal with and experience anxiety helps the coach to make informed decisions.

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10
Q

What are questionnaires?

A

It asks the performer to answer a series of questions about their emotions in different situations.
It is quick, cheap and efficient so a large number of players can be assessed quickly, and the results are easily comparable.

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11
Q

What are the disadvantages of questionnaires?

A

Players may not understand the question being asked and their answer may be one they think they ought to answer rather than the truth.
Answers may depend on mood state, e.g., answering after a win vs a loss.
The questions are inappropriate so lead to biased answers.
The responses can be influenced by rushing under time pressure.

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12
Q

What is the SCAT?

A

The Sports Competition Anxiety Test is a questionnaire designed to measure how the player responds to competitive sporting situations.
It was then extended to the Competitive Sport Anxiety Inventory (CSAI 2).

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13
Q

What are the results of the CSAI2?

A

The tests should be completed an hour prior to the performance for accurate results.
A weakness in dealing with stress and anxiety can be identified, especially if cognitive.

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14
Q

What is observation?

A

Gaining a measure of anxiety simply by watching the performer, either in their familiar training environment or during a game.
This is good as they are true to life.

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15
Q

What are the disadvantages of observation?

A

The results are based of the opinion of the observers, and so the results are highly subjective.
The observers need to know what the people behave like normally so that changes can be recognised.
The process is very time consuming and can need multiple observers.
A person who knows they’re being watched might change their behaviour or become more anxious and uneasy, so results are invalid.

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16
Q

What are physiological measures?

A

Anxiety can be measured by using a physical response from the body.
For example, increased heart rate, increased levels of sweating, increased rate of respiration and levels of hormone secretion.

17
Q

What are the advantages of physiological measures?

A

They are factual so comparisons can be made easily.
Responses to anxiety could be measured in training or real game situations.
Heart rate can be measured by an electronic device contained in the clothing and relayed immediately to the coach, who can judge anxiety.

18
Q

What are the disadvantages of physiological measures?

A

Training is often required so that coaches can learn how to use the devices. The cost of them may deter amateur performers from using them.
Wearing the measuring device can restrict movement in sport, e.g., hr monitor.
The knowledge of being measured may cause additional stress and give a false reading.

19
Q

What is motivation?

A

It is the drive needed to succeed.
It keeps players on track and means they are persistent and consistent.

20
Q

What is intrinsic motivation?

A

Motivation from within.
It could be a feeling of pride and satisfaction at completing a task.

21
Q

What is extrinsic motivation?

A

Comes from an outside source such as the coach or other players, or even spectators.

22
Q

What are tangible rewards?

A

They are physical, can be touched or held.
Certificates, cups, trophies, medals.

23
Q

What are intangible rewards?

A

Non-physical.
Praise and encouragement from a coach, applause from the crowd, comments from the media, breaking a personal best.

24
Q

What is over-motivating?

A

Don’t place too much emphasis on extrinsic rewards, as over-use can lead to a loss in value and incentive.
It can become the norm not the exception and players may compete for it, rather than for the love of the game.
It can place too much pressure to win, and lead to cheating.
It can also undermine the importance of performing for health, exercise and skill improvements.

25
Q

What strategies can a coach use when motivating?

A

Offer rewards early on.
Point out health benefits of the task.
Point out role models for them to aspire to.
Use feedback to inspire and correct errors.

26
Q

What strategies can a coach use when motivating - success?

A

Make the activity fun, and perhaps easier to allow success.
Make the player feel responsible for success by praising.
Set goals achievable to the performer.
Break the skill down into parts, and allow success at each step.

27
Q

What is aggression?

A

The intent to harm outside the rules.
It is deliberate, hostile behaviour, reactive, out of control.

28
Q

What is assertion?

A

Well-motivated behaviour within the rules.
It is controlled, goal-directed and not intended to harm.

29
Q

What is instinct theory?

A

Aggression is spontaneous and innate.
It can arise when threatened - e.g. a foul causes the threat of injury, so you might react by defending yourself in an aggressive act.
After this, catharsis may occur, the cleansing of emotion, so sport is an outlet for aggression.

30
Q

What is frustration-aggression hypothesis?

A

Aggression occurs when goals are blocked and the player becomes frustrated.
The built-up frustration can be reduced if an aggressive act is initiated by the performer - catharsis.
But, if they are unable to, a form of self-punishment occurs and even more frustration leads to increased aggressive drive.

31
Q

What is catharsis?

A

The cleansing of emotions.
If the aggressive intent is given an outlet, the aggressive drive is reduced.

32
Q

Why might aggression occur?

A

Losing, poor play by you or a team mate, disagreement with a referee, a hostile crowd, pressure of success, a high pressure game, being fouled.
Not all frustration leads to aggression.

33
Q

What is aggressive cue hypothesis?

A

Increased frustration leads to increased arousal levels and a drive towards aggressive responses.
But these responses only occur if certain learned cues are present to act as a stimulus for aggressive acts.
Aggression can be learned from significant others such as coaches and fellow players.

34
Q

What are examples of aggressive cue hypothesis?

A

In football, players often push and grab each other when jostling for position in a corner kick.
The coach may have encouraged this by telling players not to be pushed out of position, so a corner kick is a cue.
A sporting venue, such as the away pitch, or sporting equipment, or other people may be cues.

35
Q

What is social learning theory?

A

Aggression is a learned response.
It can be copied from significant others, especially if reinforced.
Observe -> identify -> reinforce -> copy
Live behaviour is more likely to be copied than recorded behaviour, and is consistent, powerful and bright.

36
Q

What can a coach do to prevent aggression?

A

Do not reinforce aggressive acts in training.
Substitute an aggressive player or remove them from the situation.
Talk to players to calm them down.
Promote peer pressure within the team.
Point out responsibilities to the team.
Point out non-aggressive role models.
Set non-aggressive goals.

37
Q

What can an official do to prevent aggression?

A

Punish aggression with fines.
Punish players by sending them off.
Reinforce non-aggression, e.g. a fair play award.
Apply the rules consistently and fairly.
Apply sanctions immediately.

38
Q

What can a player do to prevent aggression?

A

Walk away from the situation.
Use mental rehearsal or relaxation to lower arousal.
Set non-aggressive goals.
Channel aggression into assertion.