Principles and theories of learning and performance 2.2 Flashcards

1
Q

What are the 3 stages of learning

A
  • Cognitive stage
  • Associative stage
  • Autonomous stage
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2
Q

What stage of leaning is this: No motor programme, un-coordinated movement

A

Cognitive stage

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3
Q

What stage of leaning is this: Motor programme forming, Smoother movement

A

Associative stage

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4
Q

What stage of leaning is this: motor programme formed, automatic control, detail

A

Autonomous stage

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5
Q

What feedback would a Cognitive performer receive

A
  • Extrinsic
  • Positive
  • Knowledge of performance
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6
Q

What is learning

A

A permanent change in behavior as a result of practice

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7
Q

What is performance

A

A temporary occurrence that can change from time to time because of many external and internal influences

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8
Q

What feedback would a Associative performer receive

A
  • Negative
  • Extrinsic
  • Intrinsic
  • Knowledge of performance
  • Knowledge of results
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9
Q

What feedback would a Autonomous performer receive

A
  • Negative
  • Intrinsic
  • Knowledge of results
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10
Q

What is a plateau

A

Period of no improvement in performance

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11
Q

What are the causes of a plateau

A
  • Lack of motivation
  • boredom
  • coaching
  • limit of ability
  • targets set too low
  • fatigue
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12
Q

What can cause lack of motivation

A

Lack of incentives or extrinsic rewards may cause the performer to lose drive and energy for the task

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13
Q

What causes boredom

A

The repetitive nature of a closed skill

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14
Q

How does coaching cause a plateau

A

Give incorrect instructions or use incorrect practice methods so the skill isn’t done correctly

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15
Q

How does limit of ability cause a plateau

A

The play has peaked and can’t improve any further

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16
Q

How does having a low target cause a plateau

A

Doesn’t allow performer to use the full range of their skills

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17
Q

How does fatigue cause a plateau

A

A continuous action over a long period of time would result in fatigue

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18
Q

How can you avoid too low of target

A

Give performer new challenges with different goals

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19
Q

How can you avoid a plateau from a coach

A

Find a new coach that uses more positive reinforcement and praise

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20
Q

How can you avoid Fatigue

A

Take a rest

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21
Q

How can you avoid boredom

A

More variety

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22
Q

How can you avoid lack of motivation

A

Give positive feedback to increase motivation

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23
Q

What are the 4 different types of guidance

A
  • Visual
  • verbal
  • mechanical
  • manual
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24
Q

What is visual guidance

A

Guidance that can be seen

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25
What is verbal guidance
Using words to explain a task
26
What is manual guidance
Physically supporting a performer during a movement
27
What is mechanical guidance
Using artificial aids to help a performance
28
What is negative reinforcement
Taking away an unpleasant stimulus after the correct response
29
What is punishment
An unpleasant stimulus to prevent incorrect actions recurring
30
What is positive reinforcement
A pleasant stimulus after the correct response
31
What is an annoyer
An action that creates unease to promote the avoidance of incorrect responses
32
What is a satisfier
An action that promotes a pleasant feeling so that responses are repeated
33
What is operant conditioning
The use of reinforcement to ensure that correct responses are repeated
34
What level performer is likely to use visual guidance
beginner
35
What are the advantages of visual guidance
good at highlighting specific weaknesses creates a ,mental image nearly always used with verbal guidance
36
What are the disadvantages of visual guidance
has to be completely accurate | confuse performer if to much info is given
37
What level performer is likely to use verbal guidance
Experienced performer
38
What are the disadvantages with verbal guidance
- to much info can cause confusion - to much info can out to much demand on the memory system - Performer may lose concentration
39
What performer would use manual guidance
beginner
40
Advantages of manual guidance
- eliminates danger - build confidence - reduces fear and anxiety
41
Disadvantages of Manual guidance
- detrimental effect if over used - can build to much reliance on the support - Develop bad habits - Being to close to the performer can put them off
42
What performer would use mechanical guidance
Any level, used when trying something new and dangerous
43
Advantages of mechanical guidance
- Builds confidence when task completed - eliminates danger - early feel of whole skill - used with disabled athletes
44
Disadvantages of mechanical guidance
- Can become to reliant if over used - interfere with the feel of the task - lose motivation if performer thinks the skill isn't being done independently
45
What does the behaviorists theory explain
How actions can be linked to stimuli
46
What are the 3 features is operant conditioning characterised by
- Trial and error - shapes behavior - manipulates the environment
47
What principle does operant conditioning work on
reinforcement actions are strengthened and that incorrect actions are weakened
48
During trial and error how can you get the actions to be more like to be repeated
If you reward the successful actions
49
How can you avoid incorrect actions
give them an annoyer
50
What does the S-R bond stand for
Stimuli response
51
What is the difference between punishment and negative reinforcement
- Punishment is giving the performer something unpleasant so the Acton isn't repeated - negative reinforcement is the withdrawal of criticism
52
What are the 4 stages of Bandura's model
1 attention 2 retention 3 motor production 4 motivation
53
What is attention (bandura)
Making the demonstration attractive to the performer therefore more memorable
54
What is retention (bandura)
Remembering the demonstration and being able to recall it
55
What is motor production (bandura)
Having the mental and physical and mental ability to do the task (same level of ability as the performer)
56
What is motivation (bandura)
Having the drive to do the task (give them motivation)
57
How long should a performer wait before trying the technique after they're seen it
Straight away as it's fresh in their mind
58
How is the model demonstration more likely to be copied
- Performed by a player with similar ability - Reinforced - Powerful (visually and physically) - consistent - relevant
59
What is intra-psychological learning
Learning from within after gaining external knowledge from others
60
What is zone of proximal development
The next stage of learning based of the performers current level
61
What is constructivism (Vygoysky)
Building up learning in stages based on the current level of performance
62
What are the 3 stages of proximal development
What can i do alone What can i do with help What can i not yet do
63
What is insight learning
Using experience and understanding to solve problems relating to the while skill
64
What was the Gestaltist theories
Insight learning
65
What's social development
Learning by association with others
66
What is inter-psychological learning
Learning from others externally