Lecture 21: Group Processes Flashcards

1
Q

Group vs Team

A
  • Group = ‘two or more people who interact with, and exert mutual influence on each other’
  • Team = ‘any group of people who must interact with each other to accomplish shared objectives’
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2
Q

Interactive and co-active sports

A
  • Interactive sports = much interaction e.g. volleybal

- Co-active sports = little interaction e.g. horse riding

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3
Q

Group productivity

A
  • Productivity = potential productivity - losses to faulty group processes -> motivation losses (co-active sports) & co-ordination losses (interactive sports)
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4
Q

Team development

A
  1. Forming
  2. Storming (interpersonal conflict to establish roles)
  3. Norming (hostility replaced by solidarity + cooperation)
  4. Performing
    - Linear theory = groups move progressively through stages
    - Group roles
    - Group norms = level of performance, pattern of behaviour or belief
    = can be formally established or informally developed by group
    = social norms, task-related norms
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5
Q

Group roles

A
  • Informal roles e.g. organiser, comedian, optimist etc.
    = evolve from interaction among team members
  • Formal roles e.g. coach. defenders, midfield
    = set of behaviours required or expected of the person occupying a certain position in the group
  • Role clarity & role acceptance -> reduce losses due to ‘faulty’ group processes
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6
Q

Team cohesion

A
  • ‘A dynamic process reflected in tendency for a group to stick together and remain united in pursuit of its instrumental objectives and/or for satisfaction of member affective needs’
  • Social cohesion = ‘interpersonal attraction’ between team members
  • Task cohesion = extent that team members work together to obtain a common instrumental goal
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7
Q

Building team cohesion

A
  • E.g. motivational speech or team outing
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8
Q

Cohesion-performance relationship

A
  • Cohesion -> performance (and vice versa)
  • How can this be investigated? = observational/correlational studies
    = experimental studies
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9
Q

A meta-analysis (Carron et al. 2002) = cohesion & performance

A
  • Sports teams only
  • 46 Studies
  • 10,000 athletes and 1000 teams
  • Effect sizes (Cohen D): = overall 0.65
    = correlational studies 0.69
    = experimental studies 0.41
    = interactive teams 0.66
    = coactive teams -.77
    = women 0.95
    = men 0.56
    (Cohen’s D: 0.2-0.5 small/0.5-0.8 mod., >0.8 large
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10
Q

Meta-analysis results continued

A
Referred 0.73
Non published 0.51
Task cohesion 0.61
Social cohesion 0.70
Cohesion -> performance 0.57
Performance -> cohesion 0.69
Performance -> task cohesion 0.64
Performance -> social cohesion 0.71
Task cohesion -> performance 0.51
Social cohesion -> performance 0.60
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11
Q

Outcome of meta-analysis

A
  • Task cohesion and social cohesion are related to better performance
    = in both interactive & co-active teams
    = relation stranger for women teams
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12
Q

Cohesion-Performance: underlying mechanisms

A

1) Cohesion -> performance
- Better cooperation
- More effort + persistence
- More support - compensate for each other weaker points
2) Performance-> cohesion
- Self efficacy and team efficacy (need for competence)
- Positive emotions (‘feel good’) -> attract to team

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