Chapter 8 Flashcards

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1
Q

Attention

A

The tendency to respond to and to remember some stimulus more than others.

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2
Q

Preattentive Process

A

Stands out immediately something that is drastically different from items around it.

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3
Q

Attentive Process

A

One that requires searching through the items in series. Wheres Waldo

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4
Q

Stroop Effect

A

The tendency to read the words insead of saying the color (white) but ink is black.

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5
Q

Change Blindness

A

The failure to detect changes in parts of a scene.

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6
Q

Attention Deficit Disorder (ADD)

A

Characterized by easy distraction, impulsiveness, moodiness, and failure to follow through on plans.

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7
Q

Attention Deficit Hyper Activity Disorder (ADHD)

A

Is the same except with excessive activity and fidgety.

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8
Q

Prototypes

A

Familiar or typical examples

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9
Q

Spreading Activation

A

Thinking about one thing will activate or prime concepts linked to it.

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10
Q

Priming

A

A concept gets started, reading or hearing one word makes it easier to think of or recognize a related word. Seeing something makes it easier to recognize a similar object.

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11
Q

Cognition

A

Thinking and using knowledge

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12
Q

Choice Delay Task

A

Would you prefer a small reward now or a bigger reward later. ADHD more prone to accept immediate gift.

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13
Q

Stop Signal Task

A

Press x key when you see X on the screen and O when you see 0. However if you hear a beep after the flash you should not press the button. If it occurs simultaneously its easy. If the beep is after its usually too late

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14
Q

Algorithm

A

An explicit procedure for calculating or testing every hypothesis.

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15
Q

Heuristic

A

A strategy for simplifying a problem and generating a satisfactory guess.

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16
Q

Maximizing

A

Thoroughly considering as many choices as possible to find the best one.

17
Q

Satisficing

A

Searching only until you find something satisfactory.

18
Q

Representative Heuristics

A

The assumption that an item that resembles members of a category is probably also in that category. Looks like a Ufo so you think it is. Looks like a duck, quacks like a duck.

19
Q

Base-rate Information

A

How common the two categories are.

20
Q

Availability heuristic

A

The tendency to assume that if we easily think of examples of a category, then that category must be common, you remember more reports of airplane crashes than car rashes so you think air travel is more dangerous.

21
Q

Conformation Bias

A

Accepting a hypothesis and then looking for evidence to support it instead of considering other possibilities.

22
Q

Sunk Cost Effect

A

Willingness to do something because of money or effort already spent.

23
Q

Framing Effect

A

Is an example of cognitive bias, in which people react to a particular choice in different ways depending on whether it is presented as a loss or as a gain. People tend to avoid risks when a positive frame is presented but seek risk when a negative frame is presented.

24
Q

Near Transfer

A

Benefit to a new skill based on practice of a similar skill

25
Q

Far transfer

A

Benefit from practicing something less similar, is more difficult

26
Q

Critical Thinking

A

The careful evaluation of evidence for and against any conclusion.

27
Q

System 1

A

For quick automatic processes ( such as recognizing familiar face and routine actions) often unconsciously and for questions we think are easy

28
Q

System 2

A

For mathematical calculations evaluation the evidence and anything else that requires attention.