Chapter 17 Flashcards
Atmospherics:
is the process managers use to manipulate the physical retail or service environment to create specific mood responses in shoppers
External reference price
price presented by a marketer for the consumer to use to compare with the current price
Impulse Purchase
occurs when a consumer sees a product/brand in the store and purchases with little or no deliberation as the result of sudden, powerful urge to have it
In-home Shopping
other forms of non-store retailing such as catalogs, telemarketing, direct mail and TV
Internal reference price
price or price range that a consumer retrieves from memory to compare with a price in the market
Omni-Channel Shoppers
consumer who browse and/or purchase using multiple channels
Online Privacy Concerns
relate to the consumer fears regarding how personal information about them that is gather online might be used
Perceived Risk:
uncertainty a consumer has when buying items, considered a consumer characteristics as well as a product characteristic
Reference Price
a price with which other prices are compared
Retail Attraction (gravitation) Model
used to calculate the level of store attraction based on store size and distance for the consumer
Servicescape:
describing a service business such as a hospital, bank, or restaurant
Shopping Orientation
shopping style that puts particular emphasis on certain activities or shopping motivations
Showrooming:
go to brick and mortar store to touch, try out or try on product and then buy it online
Spillover Sales
sales of additional items to customer who came to purchase and advertised item
Stockouts:
the store being temporarily out of a particular brand
Store atmosphere
influenced by attributes by lighting, layout, presentation of merchandise, fixture, floor covering, colors, sounds, odors and the dress and behavior of sales and service personnel
Store Brand
closely related to store image, the store or outlet is a brand
Store image
consumer’s or target market’s perception of all the attributes associated with a retail outlet
Unplanned Purchase
purchases made in a retail outlet that are different from those the consumer planned to used prior to entering the retail outlet
Webrooming:
shoppers who search online ultimately buy a product at a physical store
Retail outlet:
refer to any source of product or service for consumer
Specifically planned
a specific brand or item decided on before visiting the store and purchased as planned
Generally planned
a pre-store decision to purchase a product category but not the specific item
Substitute
a change from a specifically or generally planned item to a functional substitute
Unplanned
an item bought that the shopper did not have in mind on entering the store
In-store decision:
the sum of generally planned, substitute and unplanned purchase
Reminder purchase
consumer notice a brand / product and remember that they need it at home
Online atmosphere:
determined by graphics, colors, layouts, content, entertainment features, interactivity, tone and so forth
Bargain hunters 22%:
these precision shoppers stick to a strict budget and often put their family’s needs ahead of their own
Knowledge seeker 21 %:
these ratings and review junkies do their homework online before making a purchase and may or may not buy it in store
Practical player 17%:
these no-nonsense shoppers tend to buy the basics keep within their means, and want a fast, easy and convenient shopping experience
Store reassure 16%:
these consumer prefer to shop at a store rather than online. They can touch and feel the product and be more confident they are buying the right thing
Brand desirer 16%:
these shoppers choose brands that reflect their status and value and like to buy the very latest often being the first to discover and try new things. Quality is a priority over price for this group
Mobile warrior 9%:
for these consumers the smartphone is the most important weapon in their shopping arsenal, whether its used to store coupons research alternative product or make purchases
Substitution costs
refer to the reduction in satisfaction the consumer believes a replacement size, brand, or product will provide
Transaction cost:
refer to the mental physical time and financial cost of purchasing a substitute product or brand
Opportunity cost
are the reduction in satisfaction associated with forgoing or reducing consumption of the product
Avatars:
virtual character than can be used as a company representative