Chapter 13 Flashcards
Antecedent States
features of the individual person that are not lasting characteristics, such as a momentary mood or condition
Atmospherics
the process manager use to manipulate the physical retail environment to create specific mood response in shoppers
Communication Situation
any kind of situation where communication is taking place. The situation in which consumer receive information has impact on their behavior
Disposition Situation
Disposing product package after or before use. This can create significant social problem as well as opportunities for marketers.
Embarrassment
a negative emotion influence by both the product and the situation
Moods
feeling states that are generally not tied to a specific event or object
Physical Surroundings
include décor, sounds, aromas, lighting, weather, and configuration of merchandise or other material surrounding the stimulus object. Physical surroundings are widely used type of situational influence particularly for retail application
Purchase situations
A component of external influences on consumer buying behavior that represent the circumstance such as environment, emotional state or time pressure a person is experience when faced with a purchase decision.
Ritual Situation
socially defined occasion that triggers a set of interrelated behavior that occur in a structured format and that have symbolic meaning
Servicescape
describing a service business such as hospital, bank or restaurant
Situational influence
all the factors particular to a time and place that do not follow from a knowledge of the stable attributes of the consumer and the stimulus and that have an effect on current behavior.
Social Surrounding
the other individuals present in the particular situation
Store Atmosphere
the sum of all the physical features of a retail environment
Task definition
the reason the consumption activity is occurring
Temporal perspectives
situational characteristics that deal with the effect of time on consumer behavior