Ch. 15 part 1 Flashcards

1
Q

Acquired info will identify basic process elements, resource requirements, process interfaces, complications, coordination and control mechanisms, and trouble spots.

A

Process description

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2
Q

Show how the current process works and suggests areas of improvement.

A

Process maps

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3
Q

Generate design alternatives, develop selected alternatives, and validate the preferred alternative’s effectiveness.

A

Process design 3 step activity

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4
Q

Specifies the product opportunity.

A

Requirements determination

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5
Q

Proven ways of achieving common design objectives, are resources for generating design alternatives.

A

Process prototypes

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6
Q

Information is collected form various sources, including personal experience, observation, interviews, and documents.

A

Information gathering

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7
Q

Activities needed to meet customers expectations.

A

Real value added

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8
Q

Limitations on design alternatives that reflect practical demands. Can be internal or external in origin.

A

Constraints

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9
Q

Solution possibilities generated by the designer, usually developed in a top-down manner, from concept to detailed proposal.

A

Alternatives

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10
Q

A rigorous, systematic, and comprehensive method for translating customer needs into product characteristics and production processes. Not very helpful with the design of innovative new products.

A

Quality Function Deployment

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11
Q

Activities, such as planning and regulatory compliance, that are essential for conducting business.

A

Business value added

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12
Q

Is a technique based on the age-old practice of learning from others–studying, copying, and adapting their best practices.

A

Benchmarking

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13
Q

Is the task of analyzing an existing process to determine how it works and how it can be improved.

A

Process analysis

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14
Q

The needs that motivate design activity, many of which are discovered during the design process.

A

Goals

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15
Q

Diagrams and other plans that communicate design specifications to those who make the final product.

A

Representation

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16
Q

Activities that aren’t needed, possibly including storage, movement, rework, and approvals.

A

Non-value added

17
Q

Is the task of making something, a system or artifact, when the making is not from an existing plan.

18
Q

A system or representing that enables system construction. Design solutions are acceptable, rather than optimal, and their viability often isn’t confirmed until a working prototype is in hand.

19
Q

Output per unit input

A

Productivity

20
Q

Value of outputs less value of inputs

A

Value-added

21
Q

A systematic decompositional method for identifying essential product functions and cost-effective ways of performing them.

A

Value analysis

22
Q

Integrated set of activities that converts inputs into outputs.

23
Q

Is the task of creating products that satisfy customer needs and that can be produced and sold at a profit. Institutionalized activity in most companies, which constantly search for ways of improving existing products and creating new ones.

A

Product Design

24
Q

A collection of heuristics and statistical methods for designing products so they have long service lives and can easily be maintained and repaired.

A

Design for reliability and maintainability

25
A collection of proven heuristics for designing parts and products that can be easily produced and assembled.
Design for manufacturing
26
Designing electrical cars that can go further than several hundred miles.
Constraints
27
Depicts important process elements and relationships.
Flowchart