Aggression Flashcards

1
Q

Assertion

A

Any behaviour that’s intentional but not violent
- controlled
- remains within the rules of the game

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2
Q

Contributing factors towards aggressive behaviour in sport

A

Nature of the game
- frustration caused by poor performance/refereeing decisions
- result

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3
Q

3 forms of aggression

A
  • aggression
  • instrumental/channelled aggression
  • assertive behaviour
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4
Q

Aggression

A
  • any behaviour that is intended to harm another individual by physical or verbal means
  • uncontrolled
  • outside the rules of the game
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5
Q

Instrumental/channelled aggression

A
  • to perform the skill successfully within the rules of the sport without intending to cause harm/injury
  • accepted part of many sports
  • no anger evident in the performer’s behaviour
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6
Q

Theories of aggression

A
  • instinct theory of aggression
  • social learning theory of aggression
  • frustration-aggression
  • aggression cue hypothesis
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7
Q

Instinct theory of aggression

A
  • aggression = genetically inherited
  • trait of violence within everyone
  • aggressive energy continually built up + need to be released at some point
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8
Q

SLT of aggression

A
  • not based on genetics
  • based on environmental factors
  • aggression learnt through observing + copying significant role models
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9
Q

Frustration-aggression hypothesis

A
  • considers interactionist perspective
  • frustrations builds up when goal-directed behaviour is blocked = performer prevented from reaching their goal
  • instinctive behaviour to feel the need to release the built up frustration
  • aggression becomes the goal –> goal achieved = catharsis achieved BUT not achieved = greater frustration
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10
Q

Aggression cue hypothesis

A
  • frustration causes increased arousal = aggressive behaviour
  • heightened arousal = specific cues lead to acts of aggression/violence –> e.g nature of the game may trigger aggression
  • most effective performers can control their frustration + levels of arousal = less likely to reach levels of arousal where cues result in aggression
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11
Q

Internal strategies a performer can use to control aggression

A
  • change in attitude
  • performance goals
  • stress management techniques
  • withdrawing themselves from the situation
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12
Q

External strategies a coach can use to control aggression

A
  • emphasise positive role models
  • punishment
  • reinforce non-aggressive behaviour
  • withdraw players from the situation
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13
Q

Social facilitation

A
  • when the effect of an audience is positive
  • drive theory explains how audience presence increases arousal + competitive drive = release of energy + increased speed of performance
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14
Q

Social inhibition

A

-when the effect of an audience is negative
- performance is negatively effected –>
e.g. player becoming over-aroused + aggressive

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